Battle dialogs
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02-09-2010, 07:04 PM,
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Battle dialogs
Tsaesci to Ka Po:Is the talking cat geting angry?,It is time to die dragon freak!Ka Po to Tsaesci:die you nasty snake!Kamal to enemy:Traitor!Traitor!Stop the traitor!
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02-09-2010, 07:28 PM,
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Huh? I'm a little confused....
Core Member of Black Marsh (Lore and Modding)
Retired Editor of Silgrad Tower 77 interiors completed and counting! |
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02-09-2010, 07:31 PM,
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I mean what the NPCs say during a fight.
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02-09-2010, 07:34 PM,
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Aaah, right. There should probably be more than one for each. And you could maybe set them all out in a table so it's easy to read?
Core Member of Black Marsh (Lore and Modding)
Retired Editor of Silgrad Tower 77 interiors completed and counting! |
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02-09-2010, 07:37 PM,
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I am trying not to make them boring.Working on it.
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02-09-2010, 07:39 PM,
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No worries, take your time. It might be better if you made them in the creatures' own languages?
Core Member of Black Marsh (Lore and Modding)
Retired Editor of Silgrad Tower 77 interiors completed and counting! |
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02-09-2010, 08:18 PM,
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What do you mean?
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02-09-2010, 08:30 PM,
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Just an idea. You could make up some Akaviri languages for them to talk to each other in?
Core Member of Black Marsh (Lore and Modding)
Retired Editor of Silgrad Tower 77 interiors completed and counting! |
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02-09-2010, 11:55 PM,
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Actually I've been thinking about that. Have you guys ever played Knights of the Old Republic? All the aliens would speak in different languages with subtitles. I wonder if we create a script like the universal voice file, it would play a voice file for each different voice. Plus it would make the conversations cooler without the need to do thousands of lines of voice acting.
Akavir Chief Modeller.
Modeling is easy. Everything else is hard. |
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02-10-2010, 12:12 AM,
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You know, I think that could work actually.
Core Member of Black Marsh (Lore and Modding)
Retired Editor of Silgrad Tower 77 interiors completed and counting! |
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