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Blacklight Silgrad Tower Combined v1
12-27-2005, 09:30 AM,
#11
 
^^ What he said :yes:

It'd be great to have you here Inferno_str1ke, and whichever of our Oblivion teams interest you the most I'm sure all of them still have plenty of opportunities for more involved positions. Is that something you would be interested in? Modders with experience in team modding who can get their head around how a setup like we have works are very valuable, I think. Can't just throw a major claim like that to a newbie who's just picked up Oblivion from the store Tongue

Oh, and Rodan, Inferno_str1ke - I've updated your registration date and post count from your activity on the old forum now. I can't understand why it took me so long, but better late than never I guess Smile
¤ How to add images or files to your post ¤ Silgrad's UBBCode
My pet peeve: huge images in img code. I reserve the right to make any such image into a clickeable thumbnail whenever I see it.
Angel mired in filth
[Image: SignatureBannerRazorwing.jpg]
01-08-2006, 02:47 PM,
#12
 
Hi... very impressive Work Smile :bananarock:
I played morrowind since it was released and tryed many Mods. And Silgarth und Blacklight are in my opinion two of the best.

But now i encounter a little bug. When i use Silgarth and Blacklight together (with the blacklight esp from this threat here), i got all NPCs on the Mainland (not in Morrowind itself) doubled.
Their are 2 Faugrims, all NPCs in Ebbedin are doubled...same with every other NPC on the Mainland except random encounters like Traverlers or Ruffians or Monsters.

If i switch of Blacklight everthing is fine, only whe i have the BlacklicghtCombind Mod Active this Bug ocures.
01-08-2006, 03:03 PM,
#13
 
Istari: Thanks for your kind words Smile

Doubling bugs like the ones you describe can happen if you play with one version of a mod, then install a new version of it can continue playing the same game. It's because the save game stores information about NPCs and other things that are encountered while playing the mod, and the game treats it like there's two separate things. If you've already started playing with a version of the mod then it can be difficult to upgrade to a newer one without having to start a new game. I'm not saying I'm 100% sure that that's what happening on your end, but it sounds to me like it could be.
¤ How to add images or files to your post ¤ Silgrad's UBBCode
My pet peeve: huge images in img code. I reserve the right to make any such image into a clickeable thumbnail whenever I see it.
Angel mired in filth
[Image: SignatureBannerRazorwing.jpg]
01-08-2006, 04:03 PM,
#14
 
Istari:

Another reason that everything is double could be that you are running multiple .esp's at once. I haven't played TES:III in a while so I never downloaded this particular version of BL/ST. Did the .rar file contain one or two .esp's? If it is one, then when you activate that, you should deactivate your previous ST .esp. If there are two (one for BL and one for ST) then do the same thing, activate the new ST plugin and deactivate the old.

Hopefully you can get everything worked out without creating a character. I know it's a pain to do so. :yes:

-NR
Honorary Member of Silgrad Tower

Buy a Silgrad T-Shirt*
*not sold anywhere
01-08-2006, 05:49 PM,
#15
 
^^ Oh yeah. That sounds more plausible, given the situation.
¤ How to add images or files to your post ¤ Silgrad's UBBCode
My pet peeve: huge images in img code. I reserve the right to make any such image into a clickeable thumbnail whenever I see it.
Angel mired in filth
[Image: SignatureBannerRazorwing.jpg]
01-08-2006, 07:58 PM,
#16
 
Thanks all, Smile

I've checked this thing with the two esp's before i made my post here. (i thought same like noremorse, cuz i use the blacklight esp from this post and not the esp from the packfile) But their is only one esp in use.
Maybe Razorwings hint is the right trail. I already traveld throu Silgard and installed Blacklight later...and the new blacklight esp also a little bit later.
Now i noticed that my Trails on the Worldmap in Silgrad are disapearing when i turn blacklight on.

But it wont be the last Charakter i play, so blacklight is something new for the next one. Smile
05-20-2007, 01:38 PM,
#17
 
ur da best :worship::worship: :bananarock: :bananarock:
05-20-2007, 03:13 PM,
#18
 
what is up with the random non-contributing posts? (in this case its even necromancy)
Mongati HoonDing tiavo; li-mansao einei diang.


Cassandra for the memospore era
05-20-2007, 03:35 PM,
#19
 
i noticed it also, it is not only necromancy, but in this case it is talking about blacklight for TES3, and the post does not even make sense. I said something about it in another thread he posted in

Please stop, it clogs up the boards with long-dormant threads that are not relevant, and push down threads of actual importance
Leader of the Morag Tong
Hail Mephala
I do work sometimes - I swear!
05-20-2007, 06:37 PM,
#20
 
This topic is far too old. Locking.
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