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Elsweyr Model Claim "Ancient Temple"
09-09-2006, 10:13 PM,
#31
 
Looks fantastic.

We normal map it to have all the little stone indents, I mean a realy good Normal map, and this will look strikingly awsome.

Good job shewter! I think this one's model's about done.
The soul's condition is learning to fly
Condition grounded, but determined to try
Can't keep my eyes from the circling skies
Toung-tied and twisted, just an Earth-bound misfit, I
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09-09-2006, 10:26 PM,
#32
 
Very nice man, although this current lighting makes it look like it's made of plastic. Big Grin

Great job. :goodjob:
The Forgotten Ones have returned.
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09-09-2006, 11:01 PM,
#33
 
Quote:Originally posted by Arbiter
Very nice man, although this current lighting makes it look like it's made of plastic. Big Grin

Great job. :goodjob:

Yea, its the lighting in blender,,have quite figured out yey how to set up good lighting
It takes guys as simple as the Dude and Walter to make a story this complicated... and they'd really rather be bowling.
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09-10-2006, 03:48 AM,
#34
 
Here's the normal map I made in gimp,, does this look right?


http://i90.photobucket.com/albums/k247/s...mple_n.jpg
It takes guys as simple as the Dude and Walter to make a story this complicated... and they'd really rather be bowling.
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09-10-2006, 04:07 AM,
#35
 
Invert it, the cracks should go in, not out.
The soul's condition is learning to fly
Condition grounded, but determined to try
Can't keep my eyes from the circling skies
Toung-tied and twisted, just an Earth-bound misfit, I
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09-10-2006, 04:17 AM,
#36
 
I would say test the normal map in game first. I think the normal map might be inverted to begin with (things that stick "out" on the normal map will go "in" the surface) but I could be wrong.
"I am not a liberator. Liberators do not exist. The people liberate themselves."

- Ernesto Che Guevara
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09-10-2006, 07:49 AM,
#37
 
If it turns out to be too specular, try adjusting the Alpha of that image. The more transparent, the less shiny, or at least I find.
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03-04-2010, 03:05 PM,
#38
 
Looks like this thread is long fossilised.
Core Member of Black Marsh (Lore and Modding)

Retired Editor of Silgrad Tower

77 interiors completed and counting!
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