Expanded responsibilities
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04-20-2007, 08:29 AM,
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I dont mean to sound stupid but what does TIA mean?
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04-20-2007, 08:49 AM,
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Quote:Originally posted by InsanitySorrow Thanks in advance
¤ How to add images or files to your post ¤ Silgrad's UBBCode
My pet peeve: huge images in img code. I reserve the right to make any such image into a clickeable thumbnail whenever I see it. Angel mired in filth |
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04-20-2007, 09:10 AM,
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I got some help with this since i don't have my scripts or anything with me at college and i could not think of it correctly of the top of my head. --------------------------------------------------------------------------------- Use this if you want a straight up lift quickly scn AttachThisToDoorScript float curpos begin onactivate player set curpos to getpos z + 512 setpos z curpos end ---------------------------------------------------------------------- Use this is you want it to be moved up more fluidly scn AttachThisToDoorScript float curpos float endpos short controlvar begin onactivate player set endpos to getpos z + 512 set controlvar to 1 end begin gamemode if (controlvar == 1) set curpos to getpos z if (curpos < endpos) set curpos to curpos + 1 ; increase this to have more "speed" setpos z curpos else ;arrived set controlvar to 0 endif endif
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04-20-2007, 12:37 PM,
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hmmmm....
cool.... I never was able to figure out movement scriptiong on my own. Thanks. how about this: ---------------------------------------------------------------------- Use this is you want it to be moved up more fluidly scn AttachThisToDoorScript float curpos float endpos short controlvar begin onactivate player set endpos to getpos z + 512 set controlvar to 1 end begin gamemode if (controlvar == 1) set curpos to getpos z if (curpos < endpos - 500) set curpos to curpos + 1 ; increase this to have more "speed" setpos z curpos elseif (curpos > endpos -500) && (curpos < endpos - 12) set curpos to curpos + 2 ; increase this to have more "speed" setpos z curpos elseif (curpos > endpos - 12) && ( curpos < endpos) set curpos to curpos + 1 ; increase this to have more "speed" setpos z curpos ;arrived set controlvar to 0 endif endif for an even smooother ride start and finish. so you start out slow but then speed up at 12 from the start then slow down 12 from the target Quote:A_flyboy: p.s. teabagging banana! ==>:bananarock:<== oh no a michal jackson class noob!!!!!! Quote:Arbiter |
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04-20-2007, 11:14 PM,
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Great, I'll try it out soon! Thanks guys =)
¤ How to add images or files to your post ¤ Silgrad's UBBCode
My pet peeve: huge images in img code. I reserve the right to make any such image into a clickeable thumbnail whenever I see it. Angel mired in filth |
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04-23-2007, 01:44 PM,
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Good, hope it works fine.
Started a Scripters Guild follow link in my sig, you can post jobs or request help. Also, Makes sure my name is by codemonkey on the 1st page
[color="#9ACD32"]How do you Skyrim? Show Us in TES Alliance's [url="http://tesalliance.org/forums/index.php?/forum/112-official-skyrim-contest/"]Salute to Skyrim Contest[/url]![/color]
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