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[FG Quest]: Rethan Gang
06-14-2009, 06:25 PM,
#11
 
You've done very fine work on it, TID Smile I'm sure it will prove to have many applications in our mod. What is your stance on modifying Reich Parkeep's sewer to take advantage of your work on these models? I'm not against leaving the sewer intact, though I think it would be an improvement if it was modified to use your models.

This screenshot looks pitch black.
¤ How to add images or files to your post ¤ Silgrad's UBBCode
My pet peeve: huge images in img code. I reserve the right to make any such image into a clickeable thumbnail whenever I see it.
Angel mired in filth
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06-15-2009, 12:08 AM,
#12
 
Quote:Originally posted by Cambridge Spy
Just saw the dialogue you've written! I'm definitely picking Glaurok gro-Klumb, but I'm also thinking of doing those lines for the generic citizens in different styles. Also, what race is "Laebrylla" supposed to be?
SACarrow is in charge of the voice work for ST, so I think would probably be better if you contacted him directly about doing voicework.

Laebrylla is a Nord woman who owns Laebrylla's Inn. It's an old location from our TES3 mod - one I recreated for TES4. Smile There are a couple of small quests involved, a mercenary for hire, a room for rent, and a simple minigame.

Quote:Very nice! :goodjob:
Thank you. Smile

Quote:Originally posted by Razorwing
You've done very fine work on it, TID Smile I'm sure it will prove to have many applications in our mod. What is your stance on modifying Reich Parkeep's sewer to take advantage of your work on these models? I'm not against leaving the sewer intact, though I think it would be an improvement if it was modified to use your models.
You're talking about the sewers used in Reich Parkeep's FG quest, right? I agree it's a good idea. :yes: I'll do that when I come back around to that quest.

Quote:Originally posted by Razorwing
This screenshot looks pitch black.
I manually increased the contrast on that image. It should be okay now. :check:
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06-15-2009, 11:06 AM,
#13
 
Quote:Originally posted by TheImperialDragon

Quote:Originally posted by Razorwing
You've done very fine work on it, TID Smile I'm sure it will prove to have many applications in our mod. What is your stance on modifying Reich Parkeep's sewer to take advantage of your work on these models? I'm not against leaving the sewer intact, though I think it would be an improvement if it was modified to use your models.

You're talking about the sewers used in Reich Parkeep's FG quest, right? I agree it's a good idea. :yes: I'll do that when I come back around to that quest.

The one that exits near the vineyard in Soluthis, yes Smile I checked it out recently because I moved the exit to a child worldspace. Great, I'm glad to hear that!

Quote:Originally posted by TheImperialDragon

Quote:Originally posted by Razorwing
This screenshot looks pitch black.

I manually increased the contrast on that image. It should be okay now. :check:

The ambient light in the new screenshot is spot-on.

When I read your post I thought to myself that from the paragraph that begins with "I've also gotten a good start on..." and onward, the text and screenshots would make a good news item on our front page. Would you like me to publish it?
¤ How to add images or files to your post ¤ Silgrad's UBBCode
My pet peeve: huge images in img code. I reserve the right to make any such image into a clickeable thumbnail whenever I see it.
Angel mired in filth
[Image: SignatureBannerRazorwing.jpg]
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06-18-2009, 10:01 PM,
#14
 
I modded the quest to a playable stage. There will need to be updates once the city exterior is connected to the landmass (specifically adding (isInInterior != 1) conditions to Marsie Davor's script and some of her dialogue so she only stops in the city's worldspaces), and once the voicework for Marsie Davor is available (for conversation timings).

Before it is merged, I will need to mod the wilderness location where Marsie is found, and Torlas' manor.*

*Marsie Davor is the one being escorted, and Torlas Davor is the one who hired the Fighters Guild. Note that I changed it so that Marsie and Torlas are father and daughter, as opposed to uncle and niece.

Quote:Originally posted by Razorwing
The one that exits near the vineyard in Soluthis, yes Smile I checked it out recently because I moved the exit to a child worldspace. Great, I'm glad to hear that!
I found the sewer you were talking about. I didn't mod that one, and I don't think it was reviewed. There are several things either missing or wrong with that interior (among the things I quickly spotted: there are no lights placed, the entrance has a CG script attached, there is a manhole entrance with an open gap, and there's an unconnected door at the very back).

Quote:Originally posted by Razorwing
When I read your post I thought to myself that from the paragraph that begins with "I've also gotten a good start on..." and onward, the text and screenshots would make a good news item on our front page. Would you like me to publish it?
Sure. :goodjob:
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06-20-2009, 02:15 PM,
#15
 
I'll mod Kashi Mantas' manor, which is to be placed in Deepen Meadows. That will be where Marsie Davor will wait. Smile
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06-25-2009, 03:02 AM,
#16
 
Here's the ESP that adds this quest. Kashi Mantas' manor and the Scc0106 claim have been modded - both locations are used in the quest. I also fixed a few minor issues I found involving the other two FG quests in Silgrad City.
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06-25-2009, 05:59 PM,
#17
 
Quote:Originally posted by TheImperialDragon
I found the sewer you were talking about. I didn't mod that one, and I don't think it was reviewed. There are several things either missing or wrong with that interior (among the things I quickly spotted: there are no lights placed, the entrance has a CG script attached, there is a manhole entrance with an open gap, and there's an unconnected door at the very back).

Oh, ok. I thought you might have, but if you didn't then it must have been that X23 feller. Thanks for reviewing it, and in light of your review (and my personal opinion) I'll make preparations to delete the RP sewer Smile
¤ How to add images or files to your post ¤ Silgrad's UBBCode
My pet peeve: huge images in img code. I reserve the right to make any such image into a clickeable thumbnail whenever I see it.
Angel mired in filth
[Image: SignatureBannerRazorwing.jpg]
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07-05-2009, 07:21 PM,
#18
 
The ESP was merged, so I'll mark this quest as being completed on the chart.

All of the FG "Beginner"-level quests have been completed. I'll continue working on the quests after the remaining parts of our landmass have been generated.
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