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Hlaalu House Project
11-12-2006, 07:55 PM,
 
OK I see, the green one is to green - I used them all in an other game with a transparency of 40-60% Big Grin

Here some new green glas textures:

TheImperialDragon
The left one is the texture mix.
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11-12-2006, 07:58 PM,
 
Can't decide between last 2.
The Forgotten Ones have returned.
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11-12-2006, 08:48 PM,
 
The third one is perfect me thinks. :goodjob:
When the game is over, the King and the Pawn go back into the same box.
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11-13-2006, 12:24 AM,
 
Quote:Originally posted by Psychotic
The third one is perfect me thinks. :goodjob:
Me too, the second one has the swirls standing out to much.
My mage is an honor student at the Arcane University.
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11-13-2006, 12:29 AM,
 
Quote:Originally posted by WhiteWizard
Quote:Originally posted by Psychotic
The third one is perfect me thinks. :goodjob:
Me too, the second one has the swirls standing out to much.

:yes: Looks perfect.
"It's only wrong if you suck at it."
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11-13-2006, 07:03 PM,
 
I agree, the deatail should be in the bumpmap :bananarock:
Killing imperial legion ppl since 2002 and still they keep coming.
Community idiot and modder. (Currently learning to model stuff and breathe)
I can: - Use TES CS - Walk - Re-Texture - Yell really loud (I mean REALLY Loud!)
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11-17-2006, 09:40 AM,
 
OK then is this new glas texture:
[Image: HlaaluGlasGreen.jpg]

Texture and normalmap incl. specularmap is here:
http://stilgar.st.funpic.de/oblivion/Hlaalu_Exterior/
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