Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
How do you make an esp need and esp as master?
06-07-2007, 10:38 AM,
#1
How do you make an esp need and esp as master?
I have the Knights of the Nine esp and want to add additional content but as a new plugin. What I want and I have seen it done is have the new esp i create to need both the Oblivion.esm and the Knights.esp as its parent masters.

How do I go about doing this?
[color="#9ACD32"]How do you Skyrim? Show Us in TES Alliance's [url="http://tesalliance.org/forums/index.php?/forum/112-official-skyrim-contest/"]Salute to Skyrim Contest[/url]![/color]
Reply
06-07-2007, 03:32 PM,
#2
 
In the cs, when you start up, choose Oblivion.esm and the KOTN.esp, but don't make KOTN an active file.
My mage is an honor student at the Arcane University.
Reply
06-08-2007, 07:48 AM,
#3
 
I tried that and it does not make Knights.esp a master of my new plugin. Sorry but does not work.
[color="#9ACD32"]How do you Skyrim? Show Us in TES Alliance's [url="http://tesalliance.org/forums/index.php?/forum/112-official-skyrim-contest/"]Salute to Skyrim Contest[/url]![/color]
Reply
06-08-2007, 10:37 AM,
#4
 
What about TESIV Plugin Utility? Maybe it will help. I'll send it to you if you want.
Reply
06-08-2007, 02:44 PM,
#5
 
Yeah, it's impossible. The only way to edit something with a plugin file is with a master file. I wouldn't convert KotN to master, because that would screw up the game. If you try to compile content from KotN into your mod (when you get the * next to ID's) it will make duplication issues. The only thing I can say is use KotN itself.
Lol what?
Reply


Forum Jump:


Users browsing this thread: 2 Guest(s)