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Landscape Claim: Grasslands LCGL04 (completed)
03-05-2011, 09:11 AM,
#11
 
Excellent! Thanks for the update.

If you can get it to me the end of Sunday your time I'll get a new release out by the end of the same day here.
Morcroft Darkes
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03-05-2011, 10:13 AM,
#12
 
I had to make some moderate changes to y=1 and y=0 to make room for the path.

Is that okay?
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03-05-2011, 11:06 AM,
#13
 
Nobody else is working the area - feel free to overlap edges.

In general I'll try to make sure claims are "booked out" so if you need to mod into a neighbouring claim it's fine as long as the claim says it's open.
Morcroft Darkes
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03-06-2011, 05:05 AM,
#14
 
As far as I know it's finished.

TBH there was not really much to do here, just making sure bleeding and floating etc. wasn't apparent.
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03-06-2011, 09:14 AM,
#15
 
Thank you - I'll try to get this merged and a new release out today.
Morcroft Darkes
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03-06-2011, 11:50 PM,
#16
 
That looks fine, AIP. I think the hideaway spot for Seaplace Inn turned out well - I'll raise a claim for the actual inn.

I like the route you've chosen for the path: nice and twisty. I went over it quickly to sink it into the ground a little so it looks a bit more well-worn. Then I got carried away and did half the road from Riverhold to Dune so your path's now linked up to that.

There's a new update in Elsweyr Modding Alpha file set releases with your changes and mine. Let me know when you're happy everything's gone in OK and I'll archive the claim.

One down - don't want to think how many to go...! :cheers:
Morcroft Darkes
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