Hey,
After 'deleting' "It's all about the Cardgames", I decided to write a new Mages Guild quest. Let's just say I played too many 'missing mages' quests.
Short: Clengoth, the coolest bosmer character ever, will tell you one of his mages is missing, but is most likely still present in the guildhall. When you find him, the mage isn't very healthy, he's dead. Turns out, an invisible Daedra was behind it. Huh, who would've thought of that, eh?
Boss: Clengoth, Silgrad City Compound leader
Reward: A gratifying handshake by the coolest bosmer character ever.
Promotion: -
NPC's:
- Clengoth:
Race: Bosmer
Male/Female: Male
Vampire: No
Rank: Master Wizard of the Silgrad City compound
Story:
- Voice done by SWThemer
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Full Story
Clengoth of the Silgrad City Guildhall is missing one of his mages. He wasn't seen heading out of the Guildhall, so he must still be in it. When you ask around at the hall, you will find out where his room was. It's locked. When you open the door you find the guy's body in the closet. When you talk to some of the other guildmembers they will tell you about strange noises they heard, and when you report back to Clengoth he'll give you a scroll of 'Reveal the Invisible'. When you go back down you'll find a Daedra drooling over the body you just found, you talk to the thing and it'll say "Argh, you have found me!" and it'll attack you. (Note on the body describing why he killed the mage (he did this because the mage was working on a project which used something that Daedra eat, this Daedra was trapped on this plane after the Oblivion gates closed)) You kill it and return victorious to your favorite bosmer character!
Dialogue & Triggers:
[TITLE]Chapter 1[/TITLE]
Chapter 1 Scene 1: Getting the Job
Trigger: None (Start of the Quest)
Consequence: Getting the key,
Player actions: Talking to Clengoth
Log1: "One of the Silgrad Mages, Nalris Alan, is missing. He was last seen in the Silgrad City guildhall itself, Clengoth gave me the key to Nalris' room."
Dialogue:
- Player101-Topic01: "Missions"
- Clengoth101-Answer01: "Yes, your first quest since your initiation. There's a small crisis here in the Silgrad guildhall."
- Clengoth102-Answer01: "One of our resident conjurers is missing. As in last seen nine days ago."
- Clengoth103-Answer01: "I would like you to find Nalris Alan."
- Player102-Question01: "Where should I start?"
- Clengoth104-Answer01: "Nalris was last seen in the guildhall itself, nobody has seen him leave either."
- Clengoth105-Answer01: "His room is downstairs, to the left. His room is locked, here's the key."
- Clengoth gives the key -
- Dialogue Ends -
Chapter 1 Scene 2: Examining the room
Trigger: Log1
Consequence: Topic 'Nalris' is added in Clengoth's dialogue.
Player actions: Examining Nalris' room
Log2: "I've found Nalris. He was dead, his body scarred with bloody wounds. I should report this to Clengoth immediately."
Dialogue:
-
Chapter 1 Scene 3: Telling Clengoth that Nalris is dead
Trigger: Talking to Clengoth about 'Nalris'.
Consequence: Topic 'Nalris' added to several guildmembers
Player actions: Talkin' to Clengoth
Log3: "I've spoken with Clengoth, he seemed very shaken up about the news of Nalris' death. The old wizard suggests I speak to other mages in this Guildhall."
Dialogue:
Chapter 1 Scene 4: Talking to guildmates
Trigger: Log3
Consequence: Getting the info: "Nalris was working on a Daedric ritual he wished to examine." "I heard strange sounds from his room, but I thought he had just summoned a creature to study." Topic 'Nalris' 'renewed'.
Player actions: Talking to several guildmembers.
Log4: "Apparently Nalris was working on something Daedric, another guildmember told me he heard strange noises which he believed to be from a summoned creature. I should report this to Clengoth."
Dialogue:
Chapter 1 Scene 5: Talking to Clengoth again
Trigger: Log4
Consequence: You get the scroll with the uninvisibility spell and the order to go back to Nalris' room.
Player actions: Talkin' to Clengoth
Log5: "Clengoth believes the Daedra might still be in the Guildhall and gave me a scroll containing a spell that would strip the Daedra from the invisibility spell Clengoth believes the creature is using. He suggesting starting my search in Nalris's room."
Dialogue:
Chapter 1 Scene 6: Meeting the Daedra
Trigger: Log5
Consequence: The Daedra talks & then attacks.
Player actions: You use the scroll in Nalris's room, the Daedra appears.
Log6: "The Daedra appeared in Nalris's room, after I used the scroll."
Dialogue:
Chapter 1 Scene 7: Killing the Daedra
Trigger: - (Daedra attacks automatically after dialogue of Scene 6)
Consequence: The Daedra's dead, Nalris's murder is avenged.
Player actions: Fighting & Killing the Daedroth.
Log7: "I've killed the Daedra, a Daedroth, I should report this to Clengoth."
Dialogue:
-
Chapter 1 Scene 8: Returning to Clengoth
Trigger: Daedroth's death.
Consequence: You've finished this quest.
Player actions: Talkin'n to Clengoth
Log8: "Clengoth was pleased I was able to kill the Daedroth."
Dialogue:
WIP