Museum [Archived former SCC0202]
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05-09-2007, 07:05 PM,
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Museum [Archived former SCC0202]
I think Hlaalu architecture is most fitting for this type of house : the house of a taxidermist . He could have a small public museum Displaying some creatures , would be a nice location . Might have a small quest related to finding some rare creatures for him . How do you like this idea ?
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05-09-2007, 08:17 PM,
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RE: House idea
Nice Idea
It reminds me of the House of Oddities from Morrowind, if you've ever indulged Enjoy Bob
I am a free single guy again, but I am still addicted to Elder Scrolls
http://z10.invisionfree.com/Island_of_Ra...hp?act=idx Enjoy the Great taste of Diet Bob, with Zero Calories |
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05-10-2007, 03:37 PM,
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RE: House idea
I like it too.
Would you be willing to mod this interior?
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
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05-10-2007, 04:03 PM,
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Sure . No problem . I did notice that the floor texture doesn't tile correctly for hlaalu pieces. Is this just a problem of the public assets ? And how should I name the interior ?
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05-10-2007, 04:12 PM,
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Quote:Originally posted by kingevilCould you post a screenshot? I'll check it out. The claimcode is SCC0202. I called it a "Museum" but if you have a better name, please change it to your liking.
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
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05-10-2007, 04:28 PM,
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That is after rotating the piece 181 degress . But I'm forced to rotate the cornerpiece since there is only one .
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05-10-2007, 04:43 PM,
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Thanks for posting the screenshot.
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
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05-10-2007, 04:54 PM,
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That was just a thumbnail . Here is the real Image .
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05-18-2007, 07:10 AM,
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Can I just keep working with that cornerpiece even if it doesn't tile ?
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05-18-2007, 07:17 AM,
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Quote:Originally posted by kingevilYes, it's related to the texture.
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
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