Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Kwama Worker
07-20-2009, 10:57 PM,
#41
 
Ahhhh.

Ok. Sorry guys. Super busy.

Zbrush files? eh...wow.... dont think I have that. Lost it with harddrive crash.


Only thing I have is the max files. Sad much apologies.

And yes... I admit it.

Horrible geometry. It was my first attempt at the ZB pipeline. Since then I've refined the methods. You guys are free to do what you want to any of my stuff.

Sorry I can't participate more,.. IRL stuff.

Much pixels being pushed..... here some (very tiny preview) of the stuff i'm working on.... enjoy

http://www.youtube.com/watch?v=sFhuk-xwcrs
http://www.youtube.com/watch?v=gClTemDt_6E
http://www.youtube.com/watch?v=4mH0Ugp4VDw
http://www.youtube.com/watch?v=1_pHi9YDuqI

[edit: ya... again... the meshes were HIGHLY experimental in nature and not up to standard. Will redress the issuse as soon as is possible.]
When there's nothing left to burn you have to set yourself on fire!
Reply
08-01-2009, 05:40 PM,
#42
 
Progress! Here's a link to the animations I've done so far. Admittedly there are only two, but I think they're the best I've done yet. The forward animation still has some tweaks to be done once I've got the knowledge to do what I want.

They play without errors in the CS, but I need someone to test them out in game for me. I'd also like feedback.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)