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Orcrest
09-27-2007, 12:36 AM,
#31
 
No, the columns are separate,and no they arent in the files you have....yet lol

I did away with the corner pieces those are just wall pieces butted to each other.I figured it would give us more versatility.On another note is there going to be differnt areas in orcrest like upper class middle and lower?
I think I got a texture that will work for lower class.I'll post some screens in the next few days.
It takes guys as simple as the Dude and Walter to make a story this complicated... and they'd really rather be bowling.
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09-27-2007, 05:21 AM,
#32
 
yes. there will definitely be class districts. I've been building lower class so far while i'm getting a feel of the current tileset pieces and the way we and to build.
For ALL my concept art in one place look here:
http://s207.photobucket.com/albums/bb249/JaKhajay/

What is the Lycanthrope, in the Eye of God? A cursed Beast? Or a Miracle?
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09-27-2007, 09:55 PM,
#33
 
Dude, those are great!

Well done.
The soul's condition is learning to fly
Condition grounded, but determined to try
Can't keep my eyes from the circling skies
Toung-tied and twisted, just an Earth-bound misfit, I
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09-28-2007, 04:31 AM,
#34
 
Couple screens of the LC texture

http://i201.photobucket.com/albums/aa110...Shot19.jpg
http://i201.photobucket.com/albums/aa110...Shot20.jpg
It takes guys as simple as the Dude and Walter to make a story this complicated... and they'd really rather be bowling.
Reply
09-28-2007, 04:36 AM,
#35
 
Oh that's perfect, it allows for a lot more variety, and ew can create a couple of dessert settlements for screens with different visual styles.
The soul's condition is learning to fly
Condition grounded, but determined to try
Can't keep my eyes from the circling skies
Toung-tied and twisted, just an Earth-bound misfit, I
Reply
09-28-2007, 05:19 AM,
#36
 
neat, i like those windows too, much better than the other ones.
For ALL my concept art in one place look here:
http://s207.photobucket.com/albums/bb249/JaKhajay/

What is the Lycanthrope, in the Eye of God? A cursed Beast? Or a Miracle?
Reply
09-30-2007, 10:31 AM,
#37
 
just been playing around a bit with decorations, and what an improvement it makes.

Added a little more clutter and vegetation to that street corner:
http://i207.photobucket.com/albums/bb249...rest26.jpg

More doors and windows facing the street:
http://i207.photobucket.com/albums/bb249...rest27.jpg

That street corner with a palm tree, looks more like Elsweyr everytime i take a snap:
http://i207.photobucket.com/albums/bb249...rest28.jpg

Big houses, for big kitties (Senche-raht) with an altmer for scale:
http://i207.photobucket.com/albums/bb249...rest29.jpg

A random little nook:
http://i207.photobucket.com/albums/bb249...rest30.jpg

sky helps too:
http://i207.photobucket.com/albums/bb249...rest31.jpg
For ALL my concept art in one place look here:
http://s207.photobucket.com/albums/bb249/JaKhajay/

What is the Lycanthrope, in the Eye of God? A cursed Beast? Or a Miracle?
Reply
09-30-2007, 11:01 AM,
#38
 
prrrrrr - us cats can now laze about sunning ourselves on the roofs, and walk, jump climb or wander from rofftop to rooftop, and in the nights we will be up there singing to the moons. Big Grin
Because loyalty is not to be spoken of and honour is to be endured. Whilst courage is to be survived. These virtues belong to silence.
Steven Erikson.

But, if one man does nothing can he be said to be good? raggidman
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10-08-2007, 03:33 AM,
#39
 
having problems.

was trying to rig a door between orcrest, well away from anything that would crash my game, and Anvil Castle. was trying to move the door marker so it would not spawn me halfway through the door, but it would not move, it would only rotate on the spot. so i click off it to delselct it, and all of a sudden the rug i clicked on stated rotating in a similar fashion. so i tried clicking off the windaw, but the rug still rotated with every mouse move. so clicked back on the window and all of a sudden the whole corner of the castle starts rotating. so i thought "sod the door" and went to clean the mod (a horrendous task even at this stage) so i told it to ignore any reference to Anvil castle. Now, upon loading it has all these fecked up error messages:

http://i207.photobucket.com/albums/bb249...s/wtf3.jpg
http://i207.photobucket.com/albums/bb249...s/wtf4.jpg
http://i207.photobucket.com/albums/bb249...s/wtf5.jpg
http://i207.photobucket.com/albums/bb249...s/wtf6.jpg

Now when it come to deciphering these error messages i'm a complete moron, so bear with me
What does it mean by form bashing?
There shouldn't be any duplicate land anywhere so far as i can tell the anvil door in the wilderness was what i was trying to link to one i'd place in anvil castle which is now gone.
And when i look in EditoWarnings.txt, all it says is this:

SetFormID bashing entry in form ID map at 00008D9A.

Form basher: type LAND_ID

Bashed form: LAND Form '' (00008D9A)
SetFormID bashing entry in form ID map at 00008D99.

Form basher: type LAND_ID

Bashed form: LAND Form '' (00008D99)
Potentially duplicate Land (00008d99) encountered in file Orcrest.esp.
DataHandler: unrecognized form
Look in the C:\Documents and Settings\Tegan\My Documents\My Games\Oblivion\EditorWarnings.txt file for more info.
Could not find linked door (02016BB7) in teleport data init.
Errors were encountered during InitItem for reference:

Base: 'AnvilDoorMC01' (00035F9B)
Ref: '' (02016BB6)
Cell: 'Wilderness' (54, 96) (013D696C)

See Warnings file for more information.


Which is pretty much parroting back the error dialogue boxes. Not helpful at all. If anyone can help me fix these issues, then it would be very much appreciated. Please tell me what to click etc, as I'm useless at this sort of stuff (write it like you'd instruct your mother to) If you'd like to sort this out yourself i can always upload the esp and you can take a look at it.

please help me, as this is upsetting me greatly ;(
For ALL my concept art in one place look here:
http://s207.photobucket.com/albums/bb249/JaKhajay/

What is the Lycanthrope, in the Eye of God? A cursed Beast? Or a Miracle?
Reply
10-08-2007, 11:09 AM,
#40
 
page not found - could you check your last links JKJ?
Because loyalty is not to be spoken of and honour is to be endured. Whilst courage is to be survived. These virtues belong to silence.
Steven Erikson.

But, if one man does nothing can he be said to be good? raggidman
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