Placing Dead NPC's
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07-13-2010, 07:20 AM,
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Placing Dead NPC's
Does anyone know how I can do this,
I plan on having a dead Necromancer lying in a pool of blood in one of my claims. |
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07-13-2010, 09:36 AM,
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RE: Placing Dead NPC's
Quote:Originally posted by AnImpatientFanJust set the health to 0.
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
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07-14-2010, 07:36 PM,
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You'll want to activate the havok button to drop him to the ground, too, otherwise he'll drop only when the player approaches him, which could be weird.
Mongati HoonDing tiavo; li-mansao einei diang. Cassandra for the memospore era |
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07-15-2010, 09:45 AM,
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Potentially hilarious though...
Core Member of Black Marsh (Lore and Modding)
Retired Editor of Silgrad Tower 77 interiors completed and counting! |
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07-15-2010, 02:51 PM,
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Quote:Originally posted by Lady NerevarThanks, I forgot to mention that essential part.
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
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07-15-2010, 10:49 PM,
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You'll also want to set the body as a persistent reference, otherwise it'll eventually disappear.
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07-23-2010, 06:50 AM,
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Thanks for the input!
Resuming.
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
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08-06-2010, 12:54 AM,
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A couple of other points, since I was just adding a few of these to my own project this week:
Bard out...
"Stop hitting that key... there is no Escape." |
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08-10-2010, 07:59 AM,
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Quote:Originally posted by BraggiThanks!
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
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08-10-2010, 05:56 PM,
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I was just trying to do this with a creature - a skeleton, of course - and it didn't show in-game unless I also checked "quest item" in the base form
Morcroft Darkes
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