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Pseudo Speed Tree for Morrowind
03-14-2008, 02:43 PM,
#1
Pseudo Speed Tree for Morrowind
Check this: Pseudo Speed Tree for Morrowind

I was delighted by what I saw
Because loyalty is not to be spoken of and honour is to be endured. Whilst courage is to be survived. These virtues belong to silence.
Steven Erikson.

But, if one man does nothing can he be said to be good? raggidman
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03-14-2008, 08:39 PM,
#2
RE: Pseudo Speed Tree for Morrowind
Nice resourse to have


thanks for the info


Enjoy
Bob
I am a free single guy again, but I am still addicted to Elder Scrolls


http://z10.invisionfree.com/Island_of_Ra...hp?act=idx


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Enjoy the Great taste of Diet Bob, with Zero Calories
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04-23-2008, 11:19 PM,
#3
 
I do not get it.
Is it the fact that the trees are animated?
There was a mod a long time back that did that too.
Quote:A_flyboy: p.s. teabagging banana! ==>:bananarock:<== oh no a michal jackson class noob!!!!!!
final reclaimer: woohoo MC teabag time
Quote:Arbiter
Hmm.... the Guar Chief speaks of epic en devour. Big Grin
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04-24-2008, 09:14 AM,
#4
 
Speedtree is a system which has three characteristics:

1. Trees can be randomly generated according to some defined characteristics.
2. Foliage use billboards (flat sprites within the 3D object) to create the illusion of many, many leaves without straining the GPU.
3. The distant model for the tree is a single billboard.

The animation is just a bonus made possible by point 2.

Now, pseudo speedtree in Morrowind means that you have 2. Morrowind doesn't have distant models so you don't get 3. It's not real speedtree so you don't get 1.
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