Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
(Rel) Mercenary Svenja (Oblivion) (udated to 1.3)
03-26-2006, 07:47 AM,
#1
(Rel) Mercenary Svenja (Oblivion) (udated to 1.3)
I fought a bit with the CS instead with Deadra. Have fun...


Updated to 1.3 (see readme below for changes)

I fixed the dialogue skipping to quickly.

*****************************************************************

The Elder Scrolls IV
Oblivion
Mercenary Svenja 1.3

*****************************************************************

1. INSTALLING THE PLUGIN

*****************************************************************

1- Place all the files into your "Oblivion/Data" folder.
Make shure you keep the directory structure.
If asks to overwrite, choose "Yes".

2- When launching the game, select data files and double click
this mod.

*****************************************************************

2. UNINSTALLING THE PLUGIN

*****************************************************************

Delete 'zasvenja.esp' and the directory in data/sound/voice with
the same name as the esp


*****************************************************************

2. Mod Description

*****************************************************************

Adds Svenja Hammerhand, a Nord mercenary, to the fighter guild in Chorrol.
You can hire her for 5 days if you can afford the gold she asks for her service.
She is set to the player level whenever the fighter guild cell is reset and she is there
(3 days after the players last visit...that's at least what I think how it works).
Not much more functionality so far. You can order her to stay or to follow.
This was more an excercise for me to get into the new CS then a big project.
Anyway, enjoy it. Even if you don't intend to use her service, she makes a nice little addition to Chorrol.

Note: If you can't find her in the guild house, she may be exercising behind the guild
or she is on a walk in the woods around Chorrol.


*****************************************************************

3. Version History

*****************************************************************

1.3 dialogue text will now be displayed long enough (added a silent mp3 to do this)
1.2 added new feature (on popular demand)
- Svenja will now charge 100 + ( level * 20) gold (you can change that yourself in the editor:
open the script 'zasvenjasc')
- gave her a small boost for speed, athletics and acrobatics (+10)
1.1 first bug, first fix (sigh)
- Fixed bug, where Svenja would quit the contract immediately after hireing
- added a small script to prevent negative reactions to friendly hits
1.0 First release. Hopefully bugfree (don't mind my spelling...I am german).


*****************************************************************

4. known issues

*****************************************************************
- The amount she demands is shown in a message during dialogue and not in the
dialogue itself (found no other way to do it) (minor issue)

*****************************************************************

5. Contact Info

*****************************************************************

For Questions/Comments send a PM to -Zarkis- at the Elder Scrolls Forums
or to Zarkis at the Silgrad Tower Boards (http://www.silgrad.com).


[GALLY]svenja.jpg[/GALLY]
Squirrel, squirrel, canst thou see? There?s a Snow Elf behind thee!
Reply
04-01-2006, 01:51 AM,
#2
 
This looks sweet, gonna try it out tonight
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)