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Rickious modelling - Rhino to blender?
10-10-2008, 12:21 PM,
#21
 
I never did any serious modding but I've got quite some experience with Blender. Nothing too professional, though. If I can contribute to your stuff in any way it might be a nice start to be actually productive. I'm not too good at creating textures from scratch but using some readymade ones and uv-mapping them is something I could do. Maybe some minor modeling stuff as well, as long as it's static things.
So, if there are some small things I could try my skills on and see how they turn out I'd be willing to help.
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10-10-2008, 12:26 PM,
#22
 
Sachiel, could make a good team. At the moment my aim would be purely static items, buildings etc. I should really get on with the Redoran Arena which would be fine with current textures but would be a large model. Maybe if you PM me your email address and i will get on with this starting NOW and can send you something as soon as possible.

PS let me know what file formats etc are best for you! :goodjob:
-------------------
Rickious
AKA Richard Howard

Concept artist, 3D modeller.

Modder prefix= RH
3Dapp= Rhino
2Dapp= Corel Photopaint
Moddng= TES4
Working On= Currently training and improving my 3D skills and seeking a career!
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