Scc0307 [Finished]
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04-22-2007, 01:04 PM,
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Scc0307 [Finished]
The exterior building (screenshot) is in the cell for SCC0307, use the attached esp to start modding. Use the building as a reference for creating the interior.
The interior has to be modded with the new interior Hlaalu tileset. If you create a new interior position the first piece of the tileset at X, Y, Z = 0, 0, 0. Use snap to grid (32-64) and snap to angle to create a basement etc. from a tileset. Claim Difficulty: Easy. NPC's: 2. Race: Dunmer. Name generator. The NPC('s) must have (full) dialogue and AI and don't forget the pathgrid. Please add a Northmarker, I'll set the rotation and connect the interior to the exterior. Background. A small grocery, the family lives on the top floor. After you finished the layout of the interior post the esp file, so I can see if the layout corresponds with the exterior.
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
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06-26-2007, 11:03 PM,
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Alright, a shop! I'll take this one, oh and I'll remember about those invisible boots, too.
Grocer... would that be sort of a general trader/pawnbroker shop or more on the foodstuffs/alchemical end? EDIT: Layout, this one was kinda confusing for some reason. |
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06-27-2007, 03:41 AM,
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Update: Almost finished. A few more pieces of clutter here and there, I have to finish the AI and the second npc, create some dialogue and then test it all. It should take about a half hour after work tomorrow.
No bleeding this time! Some screens: |
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06-27-2007, 08:05 AM,
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Quote:Originally posted by cire992Yes like that. The layout is fine.
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
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06-30-2007, 08:23 PM,
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Alright, had some problems with the male npc (the one that barters), he kept disappearing ingame. But I fixed it.
Esp is checked, double-checked, geckoed and ready to go! |
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06-30-2007, 10:20 PM,
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Quote:Originally posted by cire992Thanks for the update. EDIT I'll reply tomorrow.
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
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07-02-2007, 07:31 PM,
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You made a very nice shop and house.
Don't alter existing packages because these affect the vanilla game (contamination). The file has been merged.
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
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