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Scc0425 [Finished]
03-19-2009, 06:35 PM,
#1
Scc0425 [Finished]
[Image: S0425.jpg]

[blockquote]
District: Eastside.
Cell name: SilgradCity0425.
Claim Difficulty: Easy.
NPC's: 2 or more.
Race: Dunmer, Hlaalu.
Class: Middle.
General info: Check -=this link=-.[/blockquote]

Status: Finished by Zurke


You'll find the exterior and interior building (screenshot) in the cell SilgradCity0425. Use the Silgrad_Tower.esm v3.25 or a higher version. If not available on the Source board please contact me via PM.

The NPC('s) must have (full) dialogue and AI, don't forget the pathgrid.
Full AI: Eat, sleep, one drink and/or read package.

I'll set the rotation for the Northmarker and connect the interior to the exterior.

Add a few windows to the interior and to the exterior building as well (matching with the interior).

Do not use too many poor objects, use rich objects and redware objects.

For reasons of playtesting it's often handy to add a X marker (heading).
When you use the console (~), type coc "XX", replace the "XX" with your cell name.


Background.

No preference.


Use the existing cell (SilgradCity0425) and don't delete the exterior building.
Dum loquor, hora fugitĀ  - While I speak the time flies



Ovid 43 BC - 17 AD
Reply
01-29-2010, 11:16 PM,
#2
 
I will take this for a future claim for one of the Hlaalu Savings Bank tellers.
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05-22-2010, 12:00 AM,
#3
 
Here it is.

SCC0425

Modded interior.

Deleted package StZKSCC0205Read02

Created packages for StZKSCC0205SadmeaDeras(editor location is silgradcity0205).

Sadmea Deras works at the bank and lives here with her stay at home husband Smile I have not done any dialogue outside of the bank. I want to see how the whole thing interacts.
Reply
05-27-2010, 11:55 AM,
#4
 
Nice work as usual! :yes:


The file has been merged. :check:
Dum loquor, hora fugitĀ  - While I speak the time flies



Ovid 43 BC - 17 AD
Reply
05-27-2010, 02:12 PM,
#5
 
Thanks Sandor!
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