Scc0517 [Finished]
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04-09-2008, 06:57 PM,
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Scc0517 [Finished]
[blockquote] District: Slums. Cell name: SilgradCity0517. Shack Type: 2. Claim Difficulty: Easy. NPC's: 2 or more. Race: Dunmer, Hlaalu. Class: Poor. General info: Check -=this link=-.[/blockquote] Status: Finished by Zurke. You'll find the exterior and interior building (screenshot) in the cell SilgradCity0517. Use the Silgrad_Tower.esm v2.994 or a higher version. The NPC('s) must have (full) dialogue and AI, don't forget the pathgrid. Full AI: Eat, sleep, one drink and/or read package. I'll set the rotation for the Northmarker and connect the interior to the exterior. For reasons of playtesting it's often handy to add a X marker (heading). When you use the console (~), type coc "XX", replace the "XX" with your cell name. Background. The house of a woman who gathers herbs for a living (selling). Use the existing cell (SilgradCity0517) and don't delete the exterior building.
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
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05-02-2008, 05:16 PM,
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mine.
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05-02-2008, 05:32 PM,
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I updated the "background".
Have fun and with the other claim as well!
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
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05-02-2008, 05:43 PM,
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got it.
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05-04-2008, 11:38 PM,
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I just finished testing it.
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05-14-2008, 04:48 PM,
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Well done!
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
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