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Scc0517 [Finished]
04-09-2008, 06:57 PM,
#1
Scc0517 [Finished]
[Image: T2-0503.jpg]

[blockquote]
District: Slums.
Cell name: SilgradCity0517.
Shack Type: 2.
Claim Difficulty: Easy.
NPC's: 2 or more.
Race: Dunmer, Hlaalu.
Class: Poor.
General info: Check -=this link=-.[/blockquote]

Status: Finished by Zurke.


You'll find the exterior and interior building (screenshot) in the cell SilgradCity0517. Use the Silgrad_Tower.esm v2.994 or a higher version.


The NPC('s) must have (full) dialogue and AI, don't forget the pathgrid.
Full AI: Eat, sleep, one drink and/or read package.

I'll set the rotation for the Northmarker and connect the interior to the exterior.


For reasons of playtesting it's often handy to add a X marker (heading).
When you use the console (~), type coc "XX", replace the "XX" with your cell name.


Background.

The house of a woman who gathers herbs for a living (selling).


Use the existing cell (SilgradCity0517) and don't delete the exterior building.
Dum loquor, hora fugit  - While I speak the time flies



Ovid 43 BC - 17 AD
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05-02-2008, 05:16 PM,
#2
 
mine.
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05-02-2008, 05:32 PM,
#3
 
I updated the "background".


Have fun and with the other claim as well! Smile
Dum loquor, hora fugit  - While I speak the time flies



Ovid 43 BC - 17 AD
Reply
05-02-2008, 05:43 PM,
#4
 
got it.
Reply
05-04-2008, 11:38 PM,
#5
 
I just finished testing it.
Reply
05-14-2008, 04:48 PM,
#6
 
Well done! Smile
Dum loquor, hora fugit  - While I speak the time flies



Ovid 43 BC - 17 AD
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