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Scc0519 [Finished]
04-13-2008, 02:31 PM,
#1
Scc0519 [Finished]
[Image: T4-0505.jpg]

[blockquote]
District: Slums.
Cell name: SilgradCity0519.
Shack Type: 4.
Claim Difficulty: Easy.
NPC's: 2.
Race: Dunmer,Hlaalu.
Class: Poor.
General info: Check -=this link=-.[/blockquote]

Status: Finished by Zurke.


You'll find the exterior and interior building (screenshot) in the cell SilgradCity0519. Use the Silgrad_Tower.esm v2.994 or a higher version.


The NPC('s) must have (full) dialogue and AI, don't forget the pathgrid.
Full AI: Eat, sleep, one drink and/or read package.

I'll set the rotation for the Northmarker and connect the interior to the exterior.


For reasons of playtesting it's often handy to add a X marker (heading).
When you use the console (~), type coc "XX", replace the "XX" with your cell name.


Background.

No preference.


Use the existing cell (SilgradCity0519) and don't delete the exterior building.
Dum loquor, hora fugitĀ  - While I speak the time flies



Ovid 43 BC - 17 AD
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04-30-2008, 11:06 PM,
#2
 
mine.
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05-01-2008, 02:40 PM,
#3
 
Here it is.
Reply
05-01-2008, 03:35 PM,
#4
 
The tapestry was not rotated for a correct position.
It has been fixed.

Another one finished! :goodjob:
Dum loquor, hora fugitĀ  - While I speak the time flies



Ovid 43 BC - 17 AD
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