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Scc0524 [Finished]
04-13-2008, 02:42 PM,
#1
Scc0524 [Finished]
[Image: T2-0503.jpg]

[blockquote]
District: Slums.
Cell name: SilgradCity0524.
Shack Type: 2.
Claim Difficulty: Easy.
NPC's: 2.
Race: Dunmer, Hlaalu.
Class: Very poor.
General info: Check -=this link=-.[/blockquote]

Status: Finished by Zurke.


You'll find the exterior and interior building (screenshot) in the cell SilgradCity0524. Use the Silgrad_Tower.esm v2.994 or a higher version.


The NPC('s) must have (full) dialogue and AI, don't forget the pathgrid.
Full AI: Eat, sleep, one drink and/or read package.

I'll set the rotation for the Northmarker and connect the interior to the exterior.


For reasons of playtesting it's often handy to add a X marker (heading).
When you use the console (~), type coc "XX", replace the "XX" with your cell name.

Very poor means only the basics max. one or two books, no valuables.


Background.

No preference.


Use the existing cell (SilgradCity05024) and don't delete the exterior building.
Dum loquor, hora fugit  - While I speak the time flies



Ovid 43 BC - 17 AD
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04-26-2008, 01:01 AM,
#2
 
This looks just right.
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04-26-2008, 02:48 PM,
#3
 
Sandor, while some of the houses such as this one are not on legs or stilts they still have foundations or other engineering to raise them from the ground. Should I be placing a cooking firepit and frame in these dwellings?

Also I am using Silgrad_Tower.esm 3.01 and Silgradcity0524 is not there. Silgradcity0523 and Silgradcity0525 are there.
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04-26-2008, 04:00 PM,
#4
 
Quote:Originally posted by Zurke
Sandor, while some of the houses such as this one are not on legs or stilts they still have foundations or other engineering to raise them from the ground. Should I be placing a cooking firepit and frame in these dwellings?
That's fine, also add a chimney (StExDunShackChimney) to the exterior building.

I attached an esp with the cell, sorry for the inconvenience.
Dum loquor, hora fugit  - While I speak the time flies



Ovid 43 BC - 17 AD
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04-27-2008, 09:53 PM,
#5
 
Here it is. I am a Scaling fool now!! Just kidding but it does make for more option.

I made them as brothers both working for the city.
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04-28-2008, 05:05 PM,
#6
 
The file has been merged. Smile
Dum loquor, hora fugit  - While I speak the time flies



Ovid 43 BC - 17 AD
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