Scc0528 [Finished]
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04-13-2008, 02:51 PM,
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Scc0528 [Finished]
[blockquote] District: Slums. Cell name: SilgradCity0528. Shack Type: 5. Claim Difficulty: Easy. NPC's: 2 or more. Race: Dunmer, Hlaalu. Class: Poor-Middle. General info: Check -=this link=-.[/blockquote] Status: Finished by Zurke. You'll find the exterior and interior building (screenshot) in the cell SilgradCity0528. Use the Silgrad_Tower.esm v2.994 or a higher version. The NPC('s) must have (full) dialogue and AI, don't forget the pathgrid. Full AI: Eat, sleep, one drink and/or read package. I'll set the rotation for the Northmarker and connect the interior to the exterior. For reasons of playtesting it's often handy to add a X marker (heading). When you use the console (~), type coc "XX", replace the "XX" with your cell name. Background. The house of a trader. Use the existing cell (SilgradCity0528) and don't delete the exterior building.
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
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04-14-2008, 04:11 PM,
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I'll take it.
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04-14-2008, 05:04 PM,
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That's fine and have fun with the other claim as well.
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
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04-14-2008, 08:30 PM,
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Hi Sandor. You stated that this was a house of a poor trader. Does that mean I should attempt to create trade items etc. within his inventory or house?
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04-15-2008, 01:35 PM,
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Quote:Originally posted by ZurkeThat would be great, perhaps he could sell pottery.
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
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04-20-2008, 12:27 AM,
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Hi Sandor, I was wondering if I can use a small poor table in a shack. I wanted to use the larger shack table for a few sellable items and that would leave nowhere for the residents to sit, eat, etc. Having 2 shack tables takes up an enormous amount of space in the current cell.
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04-20-2008, 12:40 AM,
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He of course has the final say, but I used at least one poor table in Ebbedin14, Sparrow's shack. If you come up with any ideas for shack stuff, let me know. I'm starting a co-op with amorilia where I'm modeling a hammock and amorilia does the animation, so I'm sorta revisiting the old shack stuff. Maybe I'll do a smaller table, a bench and a stool.
Steve |
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04-20-2008, 01:16 AM,
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Hi Steve. Variety sounds great. You have done a great job so far. Maybe a small shack book shelf? I am short on ideas. Being able to access the bed from the left side would be great also as it limits where you can place the the bed.
How about a black and white tv? |
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04-20-2008, 02:09 PM,
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Quote:Originally posted by ZurkeThat's fine, you could resize the shack table as well.
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
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04-21-2008, 11:08 PM,
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I have it modded but am having issues with the merchant stuff. I am using the construction set wiki to try and work it out are there any other tutorials on the subject?
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