Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Sharing] Ginkakuji Temple
12-12-2006, 03:29 PM,
#1
[Sharing] Ginkakuji Temple
Hi there. As I've promised - here is the Ginkakuji Temple. Ra helped me with collision, so it's fully collidable. The nif uses one custom textures and rest is within the game:
http://files.myopera.com/voidoblivion/fi...emple1.zip

The mesh could use some better texturing though at some places and doors will need different textures, but IMHO at this state it is nice already. :goodjob:

mirrored has attached this image (downsized version):
[Image: tn_attachment-6578.jpg]
ginkakujitemple.jpg (168.44 KB)
Michal Cielecki
Composer for Games and Media
http://www.michalcielecki.com

-------------------------------------

Akavir's Island Mod Music
Reply
12-12-2006, 05:43 PM,
#2
 
Very nice, however the Roof texture has tiled sideways and is stretched Wink
Reply
12-12-2006, 05:54 PM,
#3
 
yes I know, but I can't make it any better, when I tried I couldn't make it so sides applied to each other so I just left it as it is now.
Michal Cielecki
Composer for Games and Media
http://www.michalcielecki.com

-------------------------------------

Akavir's Island Mod Music
Reply
12-12-2006, 06:01 PM,
#4
 
You could just rotate the texture in PS (Or similar program) and make it a bigger resolution.
Reply
12-12-2006, 06:09 PM,
#5
 
Thanks mirrored, it's awesome :goodjob:

Do you guys have a bow and arrows already?
We have a yumi and two types of arrows, plus some more weapons, you can have them if you want to.
Akavir mod leader.
Reply
12-12-2006, 06:32 PM,
#6
 
Quote:Originally posted by The Old Ye Bard
You could just rotate the texture in PS (Or similar program) and make it a bigger resolution.
Hmm that could do it I guess. :goodjob:
EDIT: Yes we have some our stuff, bow and arrows, but it's not converted yet. Wink Thanks for yours. :goodjob:
Michal Cielecki
Composer for Games and Media
http://www.michalcielecki.com

-------------------------------------

Akavir's Island Mod Music
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)