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Scc0322
03-05-2008, 07:17 PM,
#1
Scc0322
[Image: S0322.jpg]

[blockquote]
District: Riverside.
Cell name: SilgradCity0322.
Claim Difficulty: Easy.
NPC's: 2 or more.
Race: Dunmer, Hlaalu.
Class: Middle.
General info: Check
General info: Check -=this link=-.[/blockquote]

Status: Open.


You'll find the exterior and interior building (screenshot) in the cell SilgradCity0322. Use the Silgrad_Tower.esm v2.98 or a higher version.


The NPC('s) must have (full) dialogue and AI, don't forget the pathgrid.
Full AI: Eat, sleep, one drink and/or read package.

I'll set the rotation for the Northmarker and connect the interior to the exterior.

Add a few windows to the interior and to the exterior building as well (matching with the interior).


Background.

The house of a city official.



Use the existing cell (SilgradCity0322) and don't delete the exterior building.
Dum loquor, hora fugitĀ  - While I speak the time flies



Ovid 43 BC - 17 AD
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