Soluthis From Above
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01-28-2009, 06:55 PM,
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Soluthis From Above
Hi all. I was taking a wander through this area with tcl disabled and was just really amazed at seeing the road networks. I was very impressed as the ground view does no justice.
I took a couple of aerial shots. I took one of a sort of rift I noticed in the landscape. It closes up and it looks normal the closer you get. But I just thought I would mention it. It follows that line in both directions as far as the eye can see. |
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01-28-2009, 08:03 PM,
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RE: Soluthis From Above
Nice.
Quote:Originally posted by ZurkeIt's related to a bug in the HM editor (after importing raw files to change the height map). Just use the smooth tool from the LE, to fix the problem.
Dum loquor, hora fugit - While I speak the time flies
Ovid 43 BC - 17 AD |
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01-28-2009, 10:05 PM,
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Those are beautiful!
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02-08-2009, 08:53 PM,
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I love those screenshots
Once Soluthis' city exterior is completed I'm thinking of copy-pasting everything back into STLand just so one can take images of the whole thing. That'd be pretty cool... at least for me, hehe
¤ How to add images or files to your post ¤ Silgrad's UBBCode
My pet peeve: huge images in img code. I reserve the right to make any such image into a clickeable thumbnail whenever I see it. Angel mired in filth |
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02-08-2009, 09:33 PM,
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Quote:Originally posted by Razorwing I know, they almost look real. Like I was in a single prop buzzing around . I think having more to view on the landscape would be awsome. |
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02-09-2009, 08:48 PM,
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Nice! :yes:
Cunning Linguist (Writer and Voice Actor - Lost Spires, St and many, many more.)
Lizard King - Leader of the Black Marsh mod |
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