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Textures folder Structure
03-28-2008, 01:02 AM,
#1
Textures folder Structure
Upcoming in the next release is a revamp of the Elsweyr file structure. This is to allow people to easily recognise what files beolng to the Elsweyr mod, and which do not. The new filepath structure is this

Textures>Elsweyr>Architecture>Dune etc for buildings. I'm sure you get the rest of the picture
Icons are under
Textures>Menus>Icons>Elsweyr

Now please adhere to this file structure, as it it a complete pain to restructure everything again.

When you associate a texture to a model, please follow the path structure. It is even more of a pain to go through every mesh file and reassociate every texture (try doing the Dune set :pop: ) with the correct path.

And for pete's sake please please please make sure that the texture path in the mesh file is pointing to the data folder, and not c:\documents and settings etc etc. you culprits know who you are, this is the single most imprtant factor to consider when texturing. Because Oblivion may not be installed on someone else's c:\
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05-09-2008, 04:31 AM,
#2
RE: Textures folder Structure
Quote:Originally posted by Ja-Kha'jay
Upcoming in the next release is a revamp of the Elsweyr file structure. This is to allow people to easily recognise what files beolng to the Elsweyr mod, and which do not. The new filepath structure is this

Textures>Elsweyr>Architecture>Dune etc for buildings. I'm sure you get the rest of the picture

Now please adhere to this file structure, as it it a complete pain to restructure everything again.

When you associate a texture to a model, please follow the path structure. It is even more of a pain to go through every mesh file and reassociate every texture (try doing the Dune set :pop: ) with the correct path.

And for pete's sake please please please make sure that the texture path in the mesh file is pointing to the data folder, and not c:\documents and settings etc etc. you culprits know who you are, this is the single most imprtant factor to consider when texturing. Because Oblivion may not be installed on someone else's c:\

I'd like to add, that if someones doing retexes (via Nifscope), a good way to avoid the texture path going through the entire drive is to set Oblivions Data path in settings/prefernces, so when you go to set textures it will automatically set the start to "textures/..." rather than something like 'C:\...".

Smile
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