Tsaesci capital heavy WIP.
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06-18-2009, 04:09 PM,
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Tsaesci capital heavy WIP.
(Just to show something that we could use in the main mod. We could even do it episodically: Tsaesci, Tang Mo and Ka Po in separate mods. But it's too early to make decisions about that. We need people first...)
It's still heavy WIP... It's a captial, located at a "Nile"-sort of river. Huge docks to accomodate the enormous siege-fleets. The tower is 3km in height with the poor building vertical "barrios" against it while the clergy and the rich reside at the top. (note: I'm still working on the top...) The walls are adorned with stone prophecies and writings... Now it's one model, all equally "detailed" (it hasn't been clutterized yet as I;m experimenting with the city... trying to keep the FPS as good as possible, see what we can do with textures, etc.) but I'll probably convert it into a few districts (Temple, Aqueduct, Gardens, Docks, Palace, Tower, Undermarket.) like the IC... Questions? I have maps drawn and stories written, all I need to do now is model it. Believe me when I say that I made this TODAY. =P
[TITLE]Akavir co-Leader.[/TITLE]
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06-19-2009, 09:38 AM,
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can i suggest you try mapping existing work? it's the mapping that cause the most heart ache when modelling imo.
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06-19-2009, 10:51 AM,
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Very impressive. Makes one being inspired. :goodjob:
Excellent work.
Michal Cielecki
Composer for Games and Media http://www.michalcielecki.com ------------------------------------- Akavir's Island Mod Music |
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06-19-2009, 09:36 PM,
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RE: Tsaesci capital heavy WIP.
wow o.O. Now only if I could work that fast with my animations. Cool models :goodjob:
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06-28-2009, 04:42 AM,
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That's close to what I always thought would be Tsaesci Architecture.
Akavir Chief Modeller.
Modeling is easy. Everything else is hard. |
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