Tutorial Needed - Converting Old Nifs to New
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06-25-2010, 08:50 PM,
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Tutorial Needed - Converting Old Nifs to New
Does anyone know of a good tutorial for porting fan-made models and textures from TES3 Nif format to TES4? Recently Jmanowar offered me permission for the use of the models from his TES3 mod Privateer's hold, but I need to learn how to convert the content using Blender.
I know that Razorwing has done several projects of this type already, including the Barabus Crypt set and Starcon's sextant model. I am looking to learn how to port static objects only - the rooms, corridors and set pieces from the mod. Let me also state clearly: no Bethesda Morrowind resources will be converted - only Jamnowar's original and excellent 3D work. Any help on this would be appreciated. Thanks folks. P.S.: Additionally, congratulations to all of Silgrad for the upcoming release of Version 3. Its been a long time coming and I, for one, am quite excited. Great work everyone! :goodjob:
Bard out...
"Stop hitting that key... there is no Escape." |
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08-06-2010, 12:50 AM,
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An update - I figured out how to do this and now have a working version of Privateer's Hold. For images and commentary, have a look here:
Privateer's Hold Dungeon Journal Once again, no Vanilla Morrowind content has been used - just new nifs and textures created by Jmanowar and updated to TES4 by yours truly. Feel free to PM me if you would like a walkthrough using Blender - but only for new items and not for stock Morrowind assets. Regards.
Bard out...
"Stop hitting that key... there is no Escape." |
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08-06-2010, 08:19 PM,
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Sorry we could not be of any assistance Braggi but I am glad you have gotten it taken care of. Thank you for the interest in Silgrad Tower
Have a great day Charles |
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