[WIP] Tul Nashna Tileset by Senten
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08-08-2009, 04:20 PM,
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Awesome, mate!!
BTW, I got an idea, Can we make these houses open? I mean no need for interiors, and such. Beacuse these Khajjit , living in the jungle and such donb't use doors, more like curatains and such. |
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08-08-2009, 06:05 PM,
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Quote:Originally posted by sceluk Not really,because it would be laggy. I have already made an interior for this one. This house have a cloth/skin door. Here is a picture of the interior: |
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08-09-2009, 12:10 AM,
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fantastic work matey! can wait to make a few
For ALL my concept art in one place look here:
http://s207.photobucket.com/albums/bb249/JaKhajay/ What is the Lycanthrope, in the Eye of God? A cursed Beast? Or a Miracle? |
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08-09-2009, 04:34 AM,
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@ JKJ: Did yu read my Pm about the RegionGen Files?
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08-09-2009, 06:27 AM,
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getting there mate. My file compressor has a glitch and keeps producing corrupt files. i'm going to try a different one tomorrow
For ALL my concept art in one place look here:
http://s207.photobucket.com/albums/bb249/JaKhajay/ What is the Lycanthrope, in the Eye of God? A cursed Beast? Or a Miracle? |
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08-09-2009, 09:18 AM,
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Cool. We have a nice progress now,guys. :goodjob:
`Senten |
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08-09-2009, 09:40 AM,
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Good, I can finally Region Gen. Are all the presets for the regions ready or do I have to select and modify the generated object parameters myself?
p.S: Sorry for hijacking your thread Senten. I say no more on this topic now. |
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08-09-2009, 09:56 AM,
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Quote:Originally posted by sceluk Wtf!? More off? Stop right that YOU CRIMINAL SCUM! X( Haha,JK. Its really no problem,im glad we have a good progress. |
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08-09-2009, 10:50 AM,
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both house looks great senten!
I hope that you remember my advice, and remove invisible verticles. |
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08-09-2009, 11:36 AM,
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Quote:Originally posted by simonp92 How can i do this exactly in Blender? Thanks, `Senten |
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