Weapons of Black Marsh
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04-17-2007, 06:42 PM,
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Weapons of Black Marsh
WEAPONS
The purpose of bronze weapons is that while not as durable as iron they are much cheaper and do the same damage. Also, Black Marsh is a backwards place, without much iron ore, locals make a bit of bronze, and its cheapness is good since warfare in Black Marsh will often necessitate the abandonment of weapons and armor. Also, stone and organic weapons have perks like the chance for high damage, but are often less durable. However one can ?learn? to craft them from Tribes and can make the weapons with the right materials. Everything has its good and bad. Metal weapons weigh a lot more than not metal ones. Thus while many soldiers here (aside from legion) have bronze weapons, it is cause they are cheaper than other metal but sharper than some native weapons. Marksman Argonians have long understood the great utility of the bow. However their bows are not the greatest. They do however have a few varieties. They also have slingshots. The Arrows reflect either their making or their usage.
Obsidian Arrow, Flint Arrow, Sharktooth Arrow, Lizard Claw Arrow, Bone Arrow, Reed Arrow, Crocodile Arrow, Boar Arrow, Man Arrow -Poison Arrow, Paatru Arrow, Shadowscale Arrow, Spirit Arrow - (magicals) -
Smooth Stone, Hard-Wood Bullet, Lead Bullet, Bronze Bullet, Iron Bullet -Flaming Stone, Shocking Stone, Icy Stone, Poison Stone, Death Stone - (magicals) -
[/hr] Blunt Axes
[/hr] Blade Short Blades
[/hr] Special Weapons
Staves
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04-18-2007, 08:15 AM,
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any hist weaponary
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04-18-2007, 02:13 PM,
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Quote:Originally posted by cruxvadernope... first of all... Argonians probably wouldn't use their gods as weapons... unless gifted to them, which would be in the form of like poisonous sap or like living vines or something cool like that, not some mundane weapon... and plus, the sap resin helps to make a kickass armor, not a kickass weapon... sap glues, not punctures... please use some sense... sap won't make good weapons though that gives me a thought... hist sap can harden weapons.... maybe applying hist-sap can make weapons more durable? I dunno, we'll hve to find a way to make it like applying a potion except its sap and it make the weapon more durable not damaging... but considering that you can always repair, its not really worth it to go through all the trouble to get Hist-sap and be chased for the rest of your life by all the Argonian tribes cause you defile one of their gods |
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04-18-2007, 03:31 PM,
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sounds like there was some sense in the idea
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04-18-2007, 03:53 PM,
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Quote:Originally posted by cruxvaderI don't get it, Hist-resin can't be weaponry on its own, and can only strengthen weapon, but its soo impractical since you can cheaply repair the cheap weapons anyhow... which means all the trouble you go through to get the Hist resin (that would practically ruin the enjoyment of the mod) is really not worth it... |
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04-29-2007, 04:40 PM,
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Update:
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05-30-2007, 07:42 PM,
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Update:
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07-16-2007, 03:39 PM,
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Weapons
I like the Hist resin Idea.
I have an idea, why not make it where you use the resin on a weapon, then make a script where it removes the weapon from your inventory, and replaces it with a stronger/lighter weapon, with the same model, but a cool texture. I've drawn some concepts for some clubs, daggers, spears, axes, knuckles, and some bows. I only have one suggestion, take out the blowguns, it is possible to script it, and probably design animations...but that sounds like too much work. But, these are just ideas. Thanks. -Tlo-
Royal Argonian Shaman - Deputy Leader! hahahaha
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11-01-2007, 10:28 PM,
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Awesome weapons :goodjob:
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04-28-2008, 12:11 AM,
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I'm working on a new bow.
And finishing those other weapons i was working on. |
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