Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Worldmass
12-16-2009, 03:45 AM,
#11
 
Gorgeous gorgeous gorgeous! I love it. Of course some places won't have beaches, but that would be much easier than making ones. I think some places should jut out of the water, but we can handle that on a location basis.
Akavir Chief Modeller.

Modeling is easy.
Everything else is hard.
Reply
12-16-2009, 04:04 PM,
#12
 
Okay, turns out that was no where near the last heightmap. I just had a quick look in game and found the mountains too aggressively jutting out. I compared the heightmap to the one for the Shivering Isles and found out each of the orange mountains are as tall as most of the tallest mountains in SI - meaning they are way too high. I'll need to soften them down but i'll try to keep the central mountains.

I fixed the map cutoff and also raised all the surrounding sea beds to match the standard height. This was necessary to try and blend the heightmap with the default height - before the quad was all sunk far lower. And i also added some seabed features so that its not all flat and boring.
Reply
12-16-2009, 09:08 PM,
#13
 
At least your are making progress. I can't wait for you to finish.
Akavir Chief Modeller.

Modeling is easy.
Everything else is hard.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)