gmax help.....
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05-03-2008, 12:58 AM,
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gmax help.....
I made a couple items in gmax, they dont work in CS, and when i put them in nifskope it says:
"array "Constraints" much too large. 1701470799 bytes requested" "failed to load block number 3 (bhkRigidBodyT) previous block was bhkNiTriStripsShape" "failed to load nif from 'D:/gmax/meshes/Knife.nif'" PLEASE help, i can't figure out what to do.... and i used ur tutorial, but it is very ambiguous as to how to actually do it: stuff like: "adjust the export options" (to what?) and i also don't know the ins and outs of collision meshes (i know im supposed to tick the box, but its mainly the settings.) I would REALLY like some help, as i find that modelling in gmax is AMAZINGLY easier then blender
schweet
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05-03-2008, 04:20 AM,
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Blender's actualy not so bad just do the tuts and youll be fine
http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro sorry cant help with gmax
It takes guys as simple as the Dude and Walter to make a story this complicated... and they'd really rather be bowling.
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