- Kodama - 11-30-2007
Nice! :goodjob:
The only person from our team I know who could be of help with rigging the jinbaori is Ra, but he seems to be MIA.
- Shank - 12-15-2007
Another armor I made. Im starting to get hang of how his textures work.
http://www.putfile.com/pic.php?img=7294165
- Kodama - 12-16-2007
I have never had any problem with retexturing his work, but I have heard from other people that they have to figure it out first.
Anyway, the new texture looks nice :goodjob:
- mirrored - 12-16-2007
Indeed nicely done.
- Shank - 01-10-2008
I haven't posted anything in a while so I might as well let yall know of my progress.
Im trying to create idle animations for different sword styles and so far I'm just trying to see if I can make the stuff using blender. I managed to create just a simple forward stance like chudan no kame but I cant figure out how to create kf files and get them ingame ?(. Is there a tutorial somewhere for making poses or animations in blender?
- Kodama - 01-12-2008
Quote:Originally posted by Shank
I haven't posted anything in a while so I might as well let yall know of my progress.
I'm trying to create idle animations for different sword styles and so far I'm just trying to see if I can make the stuff using blender. I managed to create just a simple forward stance like chudan no kame but I cant figure out how to create kf files and get them ingame ?(. Is there a tutorial somewhere for making poses or animations in blender?
I don't know how to help you with this, but it sure would be nice to have those animations.
It would be best to ask your question on BSF.
- Shank - 01-30-2008
It took me forever to figure out how to take a screen shot, but here it is. I haven't figured out how to animate it yet tho.
http://www.putfile.com/pic.php?img=7585536
It's not the perfect example of the proper stance, but I'm happy that I managed to make this much :bananarock:.
- Kodama - 01-31-2008
Ah! Chudan no kamae
It looks cool :goodjob:
On the battlefield, there is no such thing as "proper stance", samurai had to improvise all the time
- Shank - 02-24-2008
I managed to figure out how to animate things in blender, so they don't just stand still like i originally had them. I'm still working on figuring out how to getting them in game :bash:. And also the animations are kind of choppy but I hope to fix that to in the future.
http://www.putfile.com/pic/7727602
http://www.putfile.com/pic/7727603
- Kodama - 02-27-2008
Very nice! :applause:
I hope you have asked on the official Bethesda forums for help with animation.
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