Scc0337 - Printable Version +- Silgrad Tower from the Ashes (https://www.silgradmodding.net/forum) +-- Forum: Modding for Silgrad Tower TES IV (on hold) (https://www.silgradmodding.net/forum/Forum-Modding-for-Silgrad-Tower-TES-IV-on-hold) +--- Forum: Settlement and City Claims (https://www.silgradmodding.net/forum/Forum-Settlement-and-City-Claims) +---- Forum: Silgrad Tower Claims (https://www.silgradmodding.net/forum/Forum-Silgrad-Tower-Claims--95) +---- Thread: Scc0337 (/Thread-Scc0337) |
Scc0337 - sandor - 03-07-2008 [blockquote] District: Riverside. Cell name: SilgradCity0337. Claim Difficulty: Easy. NPC's: 2 or more. Race: Dunmer, Hlaalu. Class: Poor. General info: Check -=this link=-.[/blockquote] Status: Open. You'll find the exterior and interior building (screenshot) in the cell SilgradCity0337. Use the Silgrad_Tower.esm v2.99 or a higher version. The NPC('s) must have (full) dialogue and AI, don't forget the pathgrid. Full AI: Eat, sleep, one drink and/or read package. I'll set the rotation for the Northmarker and connect the interior to the exterior. Add a few windows to the interior and to the exterior building as well (matching with the interior). Background. No preference. Use the existing cell (SilgradCity0337) and don't delete the exterior building. |