Scc0347 [Finished] - sandor - 03-17-2008
[blockquote]
District: Riverside.
Cell name: SilgradCity0347.
Claim Difficulty: Easy.
NPC's: 2..
Race: Dunmer, Hlaalu.
Class: Poor.
General info: Check -=this link=-.[/blockquote]
Status: Finished by Trankintor.
You'll find the exterior and interior building (screenshot) in the cell SilgradCity0347. Use the Silgrad_Tower.esm v2.993 or a higher version.
The NPC('s) must have (full) dialogue and AI, don't forget the pathgrid.
Full AI: Eat, sleep, one drink and/or read package.
I'll set the rotation for the Northmarker and connect the interior to the exterior.
Add a few windows to the interior and to the exterior building as well (matching with the interior).
For reasons of playtesting it's often handy to add a X marker (heading).
When you use the console (~), type coc "XX", replace the "XX" with your cell name.
Background.
No preference.
Use the existing cell (SilgradCity0347) and don't delete the exterior building.
- Trankintor - 03-19-2008
Claim?
- Trankintor - 03-24-2008
here it is...playtested to some extent, as they isn't linked I don't know how to get to the upper floor, but the lower floor worked and the upper is set in the same way, so I assume that it will work.
- sandor - 03-24-2008
Quote:Originally posted by Trankintor
here it is...playtested to some extent, as they isn't linked I don't know how to get to the upper floor, but the lower floor worked and the upper is set in the same way, so I assume that it will work.
Open the console (~) and type tcl, which makes it possible (collision disabled) to walk towards the first floor.
- Trankintor - 03-25-2008
Ok, here is the new update, checked the AI and Dial in on the other floor to and it worked, and I set and owner NPC to the cell, which I had forgotten...
- sandor - 03-26-2008
I merged the file.
Check the ownership for the cell (esm v2.995), I assigned a faction otherwise you have to assign ownership to the stuff (bed etc.) that will be used by the other NPC (not owning the house).
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