The following warnings occurred: | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Warning [2] Undefined array key "extra" - Line: 100 - File: inc/plugins/google_seo/url.php PHP 8.1.28 (Linux)
|
Scc0527 [Finished] - Printable Version +- Silgrad Tower from the Ashes (https://www.silgradmodding.net/forum) +-- Forum: Archived (closed boards) Silgrad TES IV & TES III & General discussions (https://www.silgradmodding.net/forum/Forum-Archived-closed-boards-Silgrad-TES-IV-TES-III-General-discussions) +--- Forum: Archived Silgrad Tower Claims TESIV (https://www.silgradmodding.net/forum/Forum-Archived-Silgrad-Tower-Claims-TESIV) +---- Forum: Archived Silgrad City Claims (https://www.silgradmodding.net/forum/Forum-Archived-Silgrad-City-Claims) +---- Thread: Scc0527 [Finished] (/Thread-Scc0527-Finished) |
Scc0527 [Finished] - sandor - 04-13-2008 [blockquote] District: Slums. Cell name: SilgradCity0527. Shack Type: 5. Claim Difficulty: Easy. NPC's: 1 or more. Race: Dunmer, Hlaalu. Class: Poor-Middle. General info: Check -=this link=-.[/blockquote] Status: Finished by Zurke. You'll find the exterior and interior building (screenshot) in the cell SilgradCity0527. Use the Silgrad_Tower.esm v2.994 or a higher version. The NPC('s) must have (full) dialogue and AI, don't forget the pathgrid. Full AI: Eat, sleep, one drink and/or read package. I'll set the rotation for the Northmarker and connect the interior to the exterior. For reasons of playtesting it's often handy to add a X marker (heading). When you use the console (~), type coc "XX", replace the "XX" with your cell name. Poor-middle: Mostly poor furniture with some redware objects. Background. The house of a priest. Use the existing cell (SilgradCity0527) and don't delete the exterior building. - Zurke - 04-23-2008 I'll take it. - sandor - 04-23-2008 Have fun and with the other claim as well. - Zurke - 04-23-2008 As a "priest" what type of robe would he wear? edit: also are homes "public" places? I have not noticed it before so I guess I must be leaving them as public. - sandor - 04-24-2008 Quote:Originally posted by ZurkeThere's not a lot of choice just the lowerrobe01/white. If you lock the door when the NPC is outside the house or sleeps, "public" is fine. It's also easier to playtest. Some info concerning this subject. - Zurke - 04-25-2008 Here it is. My first priest. - sandor - 04-28-2008 Finished. |