Silgrad Tower from the Ashes
Catching Up - Printable Version

+- Silgrad Tower from the Ashes (https://www.silgradmodding.net/forum)
+-- Forum: Archived (closed boards) Silgrad TES IV & TES III & General discussions (https://www.silgradmodding.net/forum/Forum-Archived-closed-boards-Silgrad-TES-IV-TES-III-General-discussions)
+--- Forum: Discussion boards for our towns & cities TESIV (https://www.silgradmodding.net/forum/Forum-Discussion-boards-for-our-towns-cities-TESIV)
+---- Forum: Dumac City Archive TESIV (https://www.silgradmodding.net/forum/Forum-Dumac-City-Archive-TESIV)
+---- Thread: Catching Up (/Thread-Catching-Up)

Pages: 1 2


Catching Up - bob196045 - 05-29-2008

Howdy

Once again I've been out of it and need to catch up

(sorry for this)

I will need to know were we are on the following areas

Region Generation:
Synth Machine Concept & or models
Centurian Companion Concept & or models
Interior Tileset
Exterior Buildings
Documents (books and such)
Scripting

If I missed anything please add


Thanks Much

Enjoy
Bob


- Seniosh - 05-29-2008

Region Gen: I've halted work on it, pending the new BC trees, and because i'm working on a massive essay in real life.

Synth Machine Concept & Models: Looks like the Model got to the WIP stage, but i haven't seen any activity on the thread.

Centurion Companion: IS was working on it, but he's on holiday currently, so it's not being actively developed.
Steam Centurion Model: That one is being actively worked on, and it's looking really nice

Interior Tileset: We decided that the textures were good after all, and so it looks like everything's done model-wise.
Exterior Buildings: Pretty much the same, it's all good

Documents: Some were being worked on, but i haven't heard from Danaran in a while, and i think he may also be busy IRL.

Scripting: Not sure specifically what you mean there. I progressed on the test of Patterns, and i might use a script from IS, but like the region gen, progress has stalled because i am busy.

I will have much more time for everything once my work is done. I'm currently halfway through a large essay. It's now 17 pages (double-spaced), and it has to be done by the 6th of June, so I don't anticipate i'll have much time to do actual modding.


- bob196045 - 05-30-2008

Super

Well it all sounds like it will come together :goodjob:

One thing we must discuss is the exterior layout..I know we've talked about having it as close to the ESIII version as possible but I think on a more grander scale so I think what we will need is to put together a few exterior layouts and decide which to use

enjoy your essay Big Grin I'm so glad I am well past those years :yes:

Enjoy
Bob


- Danaran - 05-30-2008

Yeah ya havent heard from me idd, and idd im quite busy IRL but im still working so dont be afraid jsut having trouble after my comp crashed some of me programs(yep idd also some books) But im again busy with em afetr having found an earlier version of em.
Need to get em dwemer runes in em again, but i think we could better do that together. And as the neravine(other writer, forgot the damm name) hasnt come back as of yet im the only one working on it. Good luck with all what ya are doing


- InsanitySorrow - 07-23-2008

[Temp Return]

Hope that clears things up, the companion scripting is complete, made a darker dwemer re-texture for the sword and also completly re-scripted it as well. The joys of owning a laptop, anyway theres my two-cents on this matter Smile


- Seniosh - 07-23-2008

Yo, long time no see IS. We've already finished the first test [Test of Patterns], and i'm working hard on the exterior. Things are progressing!

Poke around and tell us what you think


- InsanitySorrow - 07-23-2008

Thanks, still taking time away, you know so not back just yet. Did the script I gave you for the test help at all?

Oh I will take a look and obviously give my opinion. Though I already know its gonna be quality work.


- Seniosh - 07-23-2008

Yeah, i used about half of it in the end - the script with the messagebox for activating the lights and stuff.

The rest i re-did cause i figured out that the game doesn't really like the "getscriptvariable" command, and is MUCH much happier if you use quest variables instead. For some reason, using getscriptvariable leads to variables that update when the script is first run, but then don't update themselves after that at all.

Anyways, it was helpful, so thanks


- InsanitySorrow - 07-23-2008

Its good to hear you getting a grasp with scripting, maybe I not need to script again Smile


- Seniosh - 07-23-2008

I've got a grasp of it, it's just a grasp which often raises my blood-pressure and heart rate.

Most of my scripting is done after carefully looking at some Bethesda scripts to get examples, etc. And some banging my head against the wall, that too.

I'll still need help with scripting, just not as much perhaps.