Silgrad Tower from the Ashes
Deepen Moor - Illimannu Cavern [Old Discussion] - Printable Version

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- Kremen Thirn - 07-28-2008

EDIT by TheImperialDragon on 14/11/08: I moved this to the archive. If you want to reclaim this, please send a PM and I'll reopen it. Smile
blue[/hr]

Hey, can I claim this as my first dungeon?

Kremen Thirn.


- TheImperialDragon - 07-28-2008

Absolutely! :goodjob: :check: Have fun!

If you have any questions, feel free to post them in this thread. Smile


- Kremen Thirn - 07-28-2008

Is it OK to add some narrative? Rather than a quest, maybe just a diary of the bandit leader. Hopefully it would end up with the cave having a little extra character than otherwise.

Also, you reply extremely fast :goodjob:


- TheImperialDragon - 07-28-2008

Quote:Originally posted by Kremen Thirn
Is it OK to add some narrative? Rather than a quest, maybe just a diary of the bandit leader. Hopefully it would end up with the cave having a little extra character than otherwise.
Go right ahead. =) That sounds like a good idea.

Quote:Originally posted by Kremen Thirn
Also, you reply extremely fast :goodjob:
I happened to see your post right after you posted. Wink


- Kremen Thirn - 07-28-2008

Another quick Q, what should I call the .esp? Would I be right using StKrIllimanuCavern1.0 ?(I have had Kr granted)

Thanks (yet!) again.

Kremen Thirn


- TheImperialDragon - 07-28-2008

You can call the ESP whatever you want. Smile It won't really matter much after it's been merged to the main ST ESM.


- Kremen Thirn - 07-28-2008

Another Question.

How should I go about playtesting this? For some reason the SilgradTowerTravel esp causes the game to crash before I can even reach the mainmenu, and "coc DeepenMoorCavernEmanIllimannuInterior00" fails me as well.

Kremen Thirn


- TheImperialDragon - 07-28-2008

Don't load the travel ESP - there were technical changes to the ESM which prevent from working with the modding ESM.

I think I see a problem in the OP. It should read DeepenMoorCavernIllimannuInterior00, the 'eman' must have been leftover from a copy-paste. Confusedhrug: My bad, I'll fix it right away.

As long as there are objects in DeepenMoorCavernIllimannuInterior00, it should work.


- Kremen Thirn - 07-28-2008

That has worked perfectly, and thanks for notifying me the travel esp is broken, I thought I needed to redownload it.

Kremen Thirn


- TheImperialDragon - 07-28-2008

Glad things are working properly. :goodjob: