cyrodiil and silgrad - Printable Version +- Silgrad Tower from the Ashes (https://www.silgradmodding.net/forum) +-- Forum: Discussions for Silgrad Tower TES IV (Oblivion) & TES III (Morrowind) (https://www.silgradmodding.net/forum/Forum-Discussions-for-Silgrad-Tower-TES-IV-Oblivion-TES-III-Morrowind) +--- Forum: FAQ Board TESIV. (https://www.silgradmodding.net/forum/Forum-FAQ-Board-TESIV) +---- Forum: Questions related to the Silgrad Tower public releases. (https://www.silgradmodding.net/forum/Forum-Questions-related-to-the-Silgrad-Tower-public-releases) +---- Thread: cyrodiil and silgrad (/Thread-cyrodiil-and-silgrad) |
cyrodiil and silgrad - 1mjolnir1 - 11-13-2008 Just out of curiosity, what are the scale comparisons between cyrodiil and the silgrad map? It's obviously much larger, how will you integrate this in the next version with the seamless walk between lands? RE: cyrodiil and silgrad - sandor - 11-13-2008 Quote:Originally posted by 1mjolnir1Silgrad has over 36 height map quads. We'll generate part of the Oblivion landscape on our height map. At the transition point you'll have the same (LOD/Distant LOD) view as on the Oblivion side. RE: cyrodiil and silgrad - AnImpatientFan - 07-11-2010 Quote:Originally posted by sandor 36! That makes most other worldspaces look like water droplets. |