- sandor - 11-17-2009
Thanks for the PM.
DL the BM esm v2.19 -=here=-.
Merged:
- M52 BmIg - BlackwoodLand
- M53 BmIg - FileDeletion
- M54 BmIg - GlokChuba
- M55 BmIg - MossyCaves
- M56 BmMXA- ChasepointAndSurroundings
There was on duplicate error (screenshot), check this post for more info.
- Ibsen's Ghost - 11-17-2009
Man, these errors are driving me insane! X(
I just can't get my head around the Hist Dimension one (I sent a PM). Anyway, so glad to see all that landscaping get merged!
Edit - I'll add the link to the new esm in the OP for everyone's convenience.
- Ibsen's Ghost - 11-21-2009
Here are a few early esps for merging with the next esm. My own esp was going to be my work that I would continue with up until Xmas but it might help to get Darkmoor generated if you use this one, sandor as I noticed that some cells had Darkmoor textures re-enabled after I'd deleted them. There is still a portion of the landscape that is marked for generation that has some of Xaeaix's rocks in them in cells -19,-20 and -19,-21 which may interfere with the generation. If you want to discount this cell from the region generation selection then feel free but I could just as easily delete everything there and then resubmit this esp as another version.
[mod=sandor]Attachment deleted (to save storage space) as discussed with IG[/mod]
- sandor - 11-22-2009
DL the BM esm v2.20 -=here=-.
Merged:
- M58 BmSr Gaelendryl
- M59 BmSr - Fort Ferrion
- M60 BmSr - Fort Krakatus
- M61 BmIg - PreXmas
- M62 BmJk - StormholdMagesGuildv1.1
The new cells (Forts, Galendryl) start with 01BM, please rename these.
I uploaded to Humyo, let's hope they're reliable otherwise I'll revert to Rapidshare.
- Ibsen's Ghost - 11-22-2009
Thanks sandor. Np with the downloads as yet. I updated the OP.
- sandor - 11-23-2009
The CameronParadise WS consists of 3 blended presets.
This makes it impossible to generate the whole region in one pass.
So I generated a test area based on Tamriel 1,-4 (WestWealdSubRegion03B).
Coc DM.
- Ibsen's Ghost - 11-23-2009
Thanks for that, sandor. I'm just working on the assets right now. It won't be ready for a while...probably. I'll certainly have time to develop this over the weekend though at the latest.
- sandor - 11-25-2009
Quote:Originally posted by Ibsen's Ghost
Thanks for that, sandor. I'm just working on the assets right now. It won't be ready for a while...probably. I'll certainly have time to develop this over the weekend though at the latest.
Okay.
- Ibsen's Ghost - 11-28-2009
Okay, Darkmoor is now ready to be generated (check out my PM and the archive updates) but you may need this file as well seeing as I've worked on it during the BM2.19 stage.
- Ibsen's Ghost - 11-30-2009
JK has finished the Customs and Excise building so here's another. =)
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