- sandor - 06-17-2010
Quote:Originally posted by Ibsen's Ghost
Is it okay if I send over one last file? This one includes entries for objects that I just provided a link for in the bsa thread (it's the file called 'BMDataBSAUpdate4'). I've done lots of bits and pieces of work here in various interiors and quite a few exterior placements. I finished the AI for about four settlements amongst other things so the changes may be quite varied.
NP.
- sandor - 06-20-2010
DL the BM esm v2.35 -=here=-.
Merged:
- M1334 BMIG - NewAI_Items05
- Ibsen's Ghost - 06-20-2010
Thanks sandor. Personally, I find that's perfect timing. I just needed the extra items to finish off my first Paatru house claim. =)
Please use v2.35 folks! I just updated the OP. You will need to use the new bsa for this and we now have a different system. Please PM me and I'll send you the link. :yes:
- Ibsen's Ghost - 06-26-2010
Here's Deeza's latest work on the Gideon and Kulu-Hees interiors.
- sandor - 06-27-2010
Thanks, I'll merge the files.
- Ibsen's Ghost - 06-28-2010
Hi sandor,
Could you add this one as well, please? It adds morcroft's trees. I don't have the assets themselves ready yet (.spt files and tree textures) but I'm assuming from previous correspondance that you don't need these files in order to do the merge. I will be the only one using the files for the time being anyhow. I'll just need them for the next region generation.
Thanks! :goodjob:
- sandor - 06-29-2010
DL the BM esm v2.36 -=here=-.
Merged:
- M136 BMDZ - GideonInteriors01
- M137 BMDZ - KuluPaatru01
- M138 BmMd - Trees01
- Ibsen's Ghost - 06-29-2010
OP updated. :check:
Thanks sandor! =)
- ZombieUK - 07-03-2010
hallo, just enquiring that the 2.36 Esp is the latest file of what I seen so far of this highly anticipated Mod or just a taster/beta release in witch you need feedback from? Im Flippin NUTS about Argonians and what them to get back home asap and this looks just perfect.
Cheers and I downloaded the 2.36 file out of thought it might be (:
- Ibsen's Ghost - 07-03-2010
Nice to hear you're keen!
Yes, v2.36 is the correct file you need. However, you also need to have the bsa archive or else you'll have hundreds, perhaps thousands, of missing files and pretty much everything will be purple. We used to host this file on this thread: Black Marsh Resources: Latest bsa but we recently switched formats. So the one that you see on that thread will be very much out of date. Now, with the new bsa file, we only distribute it amongst contributing members for copyright reasons. This means that it's unavailable unless you're working on the mod.
I'd love to be able to release it to you but I think it's best if we get everything ready for the beta release first which I'm hoping will be by the end of the year. If you fancied doing a little bit of modding for us then that would change obviously but we don't like people joining just for a sneak-peak because it wastes the valuable time of the team. If you did fancy modding then, if unskilled, all we'd require of you would be some fairly easy low-level stuff arranging interiors and the like.
Otherwise, sorry to disappoint you but good things come to those who wait! =)
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