SI animations - Printable Version +- Silgrad Tower from the Ashes (https://www.silgradmodding.net/forum) +-- Forum: Archived (closed boards) Silgrad TES IV & TES III & General discussions (https://www.silgradmodding.net/forum/Forum-Archived-closed-boards-Silgrad-TES-IV-TES-III-General-discussions) +--- Forum: Discussion boards for our towns & cities TESIV (https://www.silgradmodding.net/forum/Forum-Discussion-boards-for-our-towns-cities-TESIV) +--- Thread: SI animations (/Thread-SI-animations) |
SI animations - Zurke - 06-17-2009 Since it has been voted on and the core has painfully decided on SI content I decided to use the mixing bowl animation in the newly placed tavern. But I am at a loss as to how to use it. I am using an 'use item at' package but cannot find the animation. Am I trying to implement it in the wrong way? RE: SI animations - sandor - 06-17-2009 Quote:Originally posted by ZurkeThis one is designed for Rendil only. We have to create a new anim that can be used by ST NPC's. I'll do that asap for the anims that are unique, after I unpacked the kf files from the bsa. Sweeping is a general anim (use BroomLower01) which can be used by any NPC. - Zurke - 06-17-2009 That would explain it. Thank you Sandor. |