Silgrad Tower from the Ashes
Update - Printable Version

+- Silgrad Tower from the Ashes (https://www.silgradmodding.net/forum)
+-- Forum: Modding for Silgrad Tower TES IV (on hold) (https://www.silgradmodding.net/forum/Forum-Modding-for-Silgrad-Tower-TES-IV-on-hold)
+--- Forum: Landscape Claims (https://www.silgradmodding.net/forum/Forum-Landscape-Claims)
+---- Forum: Silgrad City South landscape claim (https://www.silgradmodding.net/forum/Forum-Silgrad-City-South-landscape-claim)
+---- Thread: Update (/Thread-Update--7977)

Pages: 1 2


Update - Zurke - 07-18-2009

Hi Sandor. Here are a couple of ESPs.

One is landscaping the other I created some interiors within the Stronghold.

SCSouthV4.1

- Connected main road and dirt roads to Silgrad City entrance in cell -8 -41, affecting cells -6 -42, -8 -42, -9 -42 and -10 -42.

- Extended mainroad along waterway to cell -9 -53.

- Created Stronghold in cells -9 -48 and -10 -48 changed existing LOD building with one piece buildings.

- swapped out LOD buildings with one piece buildings in cells -7 -44 and -8 -44.

- Added 100 to the interfaction relation modifier of StZKSCSouthBandit faction. That is what the OB Bandit faction is and it works.

- Created a sleep package for bandit01, bandit02 and bandit03 and a BanditWander package.

SCSouthSHInteriorsV1.1

- Created interior cells(empty) SilgradCitySouthSHTower, SilgradCitySouthSHArmory, SilgradCitySouthSHMess.

I will not be posting claims for these interiors I can knock them out without much problem.


RE: Update - sandor - 07-18-2009

Thanks for the update. Smile


RE: Update - sandor - 07-18-2009

Quote:Originally posted by Zurke
- Created Stronghold in cells -9 -48 and -10 -48 changed existing LOD building with one piece buildings.
Nice work. Smile

The files have been merged.


- Zurke - 07-18-2009

Thanks Smile


- Zurke - 11-17-2009

Hi Sandor. Smile

SCSouthSHInteriorsV2.1

- Modded interiors StZKSCSouthSHArmory, StZKSCSouthSHMess and StZKSCSouthSHTower.

- Created StZKSCSouthGuardFaction.

- Linked interior doors to exterior doors in cells SilgradCitySouthSHArmory,SilgradCitySouthSHMess,SilgradCitySouthSHTower with -9 -49 and -10 -48.

- added pathgrid to interior of stronghold and exterior on road for future use.


- sandor - 11-17-2009

Thanks! Smile


- sandor - 11-22-2009

The file has been merged.

Nice work! Smile


- Zurke - 01-13-2010

Since this road runs through Silgrad City South I will post it here.

This is the road connecting to Cyrodiil.

@ Sandor, there is one issue with the esp and I cannot seem to fix it in the CS.

Please see attachment.

Thanks Smile
Zurke


- sandor - 01-14-2010

Thanks, I'll fix the error. Smile

It's caused when e.g. duplicating or dragging an object that's near a cell border to the other cell.

EDIT

I checked the road, nice work. :goodjob:
The file has been merged.


- Zurke - 01-31-2010

Here is another update.


StZKSCSouthV6.1

- added sconce to outside of outpost buildings.
- replaced StRwCryptExtBuilding in cell -7, -47 with StExComCaveEntranceAI01.
- moved bandits from cell -6. -50 to -7, -48.
- generated pathgrid in cells -10*, -47 -48 -49.
- Used StSrSilgrad03GrassDirtRocks on all cells with a non accessible slope.
- covered LOD issues in -10 - 48