Can't Seem to Get Rid of Floating LOD Trees [WiP] - Printable Version +- Silgrad Tower from the Ashes (https://www.silgradmodding.net/forum) +-- Forum: Modding for Silgrad Tower TES IV (on hold) (https://www.silgradmodding.net/forum/Forum-Modding-for-Silgrad-Tower-TES-IV-on-hold) +--- Forum: The Dungeon (bugs) (https://www.silgradmodding.net/forum/Forum-The-Dungeon-bugs) +--- Thread: Can't Seem to Get Rid of Floating LOD Trees [WiP] (/Thread-Can-t-Seem-to-Get-Rid-of-Floating-LOD-Trees-WiP) |
Can't Seem to Get Rid of Floating LOD Trees [WiP] - AnImpatientFan - 11-22-2010 http://img443.imageshack.us/i/screenshot36d.png/ (Note the Missing Textures, I resolved That Ages ago.) Basically I get floating LOD trees above Lake Ashunor. Whatever I do they don't want to go away. Ive tried using Tes4LODGen, and ive tried getting rid of all my masters that add worldspaces, yet they still are there. RE: Can't Seem to Get Rid of Floating LOD Trees - sandor - 11-22-2010 I am aware of this problem, my approach --> generate a new LOD mesh. If this doesn't help I have to check the land data in the esm. Could you give me the coordinates (tdt) where you took the screenshot? RE: Can't Seem to Get Rid of Floating LOD Trees - AnImpatientFan - 11-22-2010 So wait, is this a problem on my end or the mod as a whole. RE: Can't Seem to Get Rid of Floating LOD Trees - Zurke - 11-22-2010 Quote:Originally posted by AnImpatientFan I think it would be easier to say, if Sandor had a location of where you took the screenshot. It is not an issue with the mod "as a whole" because other areas are fine. Happy Holidays Charles RE: Can't Seem to Get Rid of Floating LOD Trees - AnImpatientFan - 11-22-2010 @Sandor I took it at 0,0 I can still see them as far out as Hatchling Lake though. But I think thats only because of Forever View. Without that they dissapear after I reach Soluthis or Silgrad City. |