Object generation formula - Printable Version +- Silgrad Tower from the Ashes (https://www.silgradmodding.net/forum) +-- Forum: Discussions for Silgrad Tower TES IV (Oblivion) & TES III (Morrowind) (https://www.silgradmodding.net/forum/Forum-Discussions-for-Silgrad-Tower-TES-IV-Oblivion-TES-III-Morrowind) +--- Forum: General Discussions TESIV (https://www.silgradmodding.net/forum/Forum-General-Discussions-TESIV) +---- Forum: General ES Modding (https://www.silgradmodding.net/forum/Forum-General-ES-Modding) +---- Thread: Object generation formula (/Thread-Object-generation-formula) |
Object generation formula - Aoikani - 04-10-2011 Hi, I frequent your forums here because Sandor has quite a bit of helpful knowledge here and I find that I need a little direction. I do not remember if it was here or another place, but somewhere I read a thread that discussed a formula on an acceptable amount of objects that could be generated into a cell. I believe it was here but don't know how to search for it. I'm cleaning up some cells in a mod that has a lot of objects in the 'temporary' (approximately 75-100) but in the 'VWD' group - there are considerably more objects, maybe 100-125. Anyone know about this formula? |