Search Results
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Thread: Progress Shots
Post: RE: Progress Shots
Quote:
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Originally posted by raggidman
Blocky do you think there might be an exotique Elsweyr edition of the 'Botany Books?' if you peeps want to begin one in Lit Dev then we can try to get it int... |
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Blocky |
Elsweyr Archive
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30 |
6,851 |
04-16-2006, 09:14 PM |
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Thread: More companion mods
Post: More companion mods
After the fist few, one of which was Zarkis', there's been a growing flood of them. So here's my contribution to the flood... :D
http://www.elderscrolls.com/forums/index.php?showtopic=360789
If you ... |
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Blocky |
General ES Modding
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0 |
821 |
04-10-2006, 11:25 AM |
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Thread: New to Silgrad Tower
Post: Hey Sandor, dropping in to say hii! and welcome to...
Hey Sandor, dropping in to say hii! and welcome to silgrad, aka digital crack! lol http://www.silgrad.com/wbb2/images/smilies/banana.gif |
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Blocky |
Tavern TESIV
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10 |
1,787 |
04-10-2006, 11:12 AM |
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Thread: Progress Shots
Post: yep, catcus and tumbleweeds. skeletons, cracked r...
yep, catcus and tumbleweeds. skeletons, cracked rocks, snakes closer to the cyrodiil border, similar to how the gold coast looks, barren. and then it could get more tropical the farther south and we... |
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Blocky |
Elsweyr Archive
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30 |
6,851 |
04-09-2006, 10:19 AM |
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Thread: We need a patch!
Post: We need a patch!
This: http://video.google.com/videoplay?docid=-6541264029556769039&q=oblivion and this: http://video.google.com/videoplay?docid=7555305225326282999&q=oblivion&pl=true
is how all of us feel who keep... |
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Blocky |
Discussion boards for our towns & cities TESIV
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3 |
2,372 |
04-09-2006, 09:43 AM |
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Thread: World Spaces of Silgrad, Vvardenfell, and Skyrim
Post: [quote][i]Originally posted by Garrett[/i]
Arguabl...
Quote:
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Originally posted by Garrett
Arguably, it would be just as much work ensuring the distance LODs look good as it would to have both sharing the same worldspace.
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The teams appointed terra... |
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Blocky |
Tavern TESIV
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27 |
3,450 |
04-08-2006, 12:05 PM |
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Thread: ~Reich Parkeep Alpha Development~
Post: [quote][i]Originally posted by X23[/i]
I noticed s...
Quote:
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Originally posted by X23
I noticed something about bump-mapped/specular mapped walls in oblivion. Only the beginning dungeons walls are really good looking and have the 3d effect, but the r... |
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Blocky |
Soluthis/RP Discussion
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254 |
45,134 |
04-03-2006, 07:26 PM |
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Thread: Map that shows "Beyond Cyrodiil"
Post: Cryonaut you're right. It looks like the terrain ...
Cryonaut you're right. It looks like the terrain and lore maps don't match up. Wow it's really really wrong. lol No bay in between Morrowind mainland and Vvardenfell...
I'm confused by this tho... |
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Blocky |
Visual Development
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23 |
4,932 |
04-03-2006, 11:44 AM |
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Thread: ~Reich Parkeep Alpha Development~
Post: Wow Razor it's eerie how much that looks like Pele...
Wow Razor it's eerie how much that looks like Pelegiad or Sadrith Mora without the pod buildings. I did notice how tall Imperial town walls are compared to the old redoran/hlaalu walls. Our new mode... |
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Blocky |
Soluthis/RP Discussion
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254 |
45,134 |
04-01-2006, 08:31 PM |
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Thread: Progress Shots
Post: Good job, the Texturefreak sandwork pic borders on...
Good job, the Texturefreak sandwork pic borders on photorealistic.
Three props that I imagined in the pictures (but don't exist in Oblivion yet) are concave rocks with cracks that show wind/sand er... |
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Blocky |
Elsweyr Archive
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30 |
6,851 |
04-01-2006, 07:16 PM |
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Thread: [GAME/PERFORMANCE] How to take screenies
Post: yeah, for some reason Bethesda made it really hard...
yeah, for some reason Bethesda made it really hard to take screenshots. For my screenshots to work both Oblivion.ini had to have that bAllowScreenShot toggled to 1.
C:\Documents and Settings\[user n... |
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Blocky |
Game / Performance
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7 |
4,751 |
04-01-2006, 06:52 PM |
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Thread: Map that shows "Beyond Cyrodiil"
Post: Yep there's a desert in hammerfell Kieran. Then w...
Yep there's a desert in hammerfell Kieran. Then west of Cyrodil a body of water and south of cyrodil there's a body of water called the Nibean bay ?? (the black area). And all the blue to the north ... |
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Blocky |
Visual Development
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23 |
4,932 |
03-30-2006, 12:47 AM |
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Thread: Map that shows "Beyond Cyrodiil"
Post: Map that shows "Beyond Cyrodiil"
Hey guys, this map was posted on esf. http://mlbmike.googlepages.com/cyrodiillargelowres22.jpg Check out all of the generated terrain Bethesda included in the terrain mesh folder. How do we link th... |
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Blocky |
Visual Development
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23 |
4,932 |
03-29-2006, 07:46 PM |
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Thread: A little cheer up
Post: Aw man, the red is really good. The perfect butt-...
Aw man, the red is really good. The perfect butt-kicking sword. Imagine having that in a backsheath on horse riding through the moutains. |
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Blocky |
Visual Development
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59 |
6,237 |
03-29-2006, 12:12 PM |
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Thread: Congratulations, noremorse
Post: Happy B-day bro! [IMG]http://www.silgrad.com/wbb2/...
Happy B-day bro! http://www.silgrad.com/wbb2/images/smilies/banana.gif |
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Blocky |
The Bar
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18 |
2,635 |
03-29-2006, 12:03 PM |
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Thread: [OBLIVION/3DS] Partial working NIF exporter
Post: Thanks Razor. There's some more info on a NIF vie...
Thanks Razor. There's some more info on a NIF viewer for Oblivion meshes (non-collision meshes). It will read and display the mesh, making it easier to edit a texture and see what will look like wit... |
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Blocky |
FAQ Archive
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22 |
17,105 |
03-28-2006, 03:00 AM |
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Thread: [OBLIVION/3DS] Partial working NIF exporter
Post: [OBLIVION/3DS] Partial working NIF exporter
It might be possible to take a look at the models in Oblivion's own engine.
A Civ4 exporter for Max v7 turned up here (http://forums.civfanatics.com/showthread.php?t=161099). It works for Max v8 too. ... |
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Blocky |
FAQ Archive
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22 |
17,105 |
03-27-2006, 08:46 PM |
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Thread: Hello Silgrad tower
Post: Greets man! welcome to Silgrad, best place in Tamr...
Greets man! welcome to Silgrad, best place in Tamriel :) |
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Blocky |
Tavern TESIV
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16 |
2,429 |
03-27-2006, 04:09 AM |
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Thread: Dwemer mishap
Post: Imported NIF object
It might be possible to take a look at the models in Oblivion's own engine.
Used Ghostwheel's unpacker to unpack Oblivion bsa files to get the mesh directory structure uncompressed. http://www34.brink... |
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Blocky |
Visual Development
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53 |
5,003 |
03-26-2006, 04:46 AM |
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Thread: I found M'aiq the liar in Oblivion
Post: RE: I found M'aiq the liar in Oblivion
Quote:
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Originally posted by X23
I found him passing by a city. I asked about rumors and said something about dragons, and ran away really fast.
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rofl, something like "there are dragons in tamri... |
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Blocky |
Tavern TESIV
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6 |
1,310 |
03-26-2006, 02:30 AM |