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Thread: Soluthis' Grassy Region: Area Claim #01 [OLD]
Post: I'm going to have to delay my 'release' for a bit:...
I'm going to have to delay my 'release' for a bit: I've been meaning to install my new RAID array for a while, but during the process something went awry on my old hard drives: quite a bit of data wen... |
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Legartius |
Soluthis Landscape archive
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14 |
1,726 |
12-09-2007, 12:37 AM |
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Thread: Happy Birthday SACarrow
Post: Hope you enjoyed it! :party:
Hope you enjoyed it! :party: |
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Legartius |
Tavern TESIV
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20 |
4,363 |
11-14-2007, 11:27 PM |
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Thread: Voice of Anara, and more
Post: Great to hear some in-character custom voicing; Go...
Great to hear some in-character custom voicing; Good work!
I look forward to getting the rest of it :) |
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Legartius |
Acoustic Development
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8 |
2,129 |
11-14-2007, 11:13 PM |
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Thread: Soluthis' Grassy Region: Area Claim #01 [OLD]
Post: So far I've made the landscape a little more hilly...
So far I've made the landscape a little more hilly (just gentle slopes) re-grown two cells with plants and so on, and I am still working on a nice way of making an entrance for a moldcave... It'll get... |
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Legartius |
Soluthis Landscape archive
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14 |
1,726 |
11-14-2007, 11:08 PM |
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Thread: Graphical Problems
Post: Graphical Problems
Basically, whenever I hit someone a couple of times, (when they normally get blood on them) the entire body goes pitch black; No shading, like someone has just cut them out. They carry on moving and a... |
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Legartius |
Oblivion General
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1 |
2,180 |
11-14-2007, 10:42 PM |
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Thread: About my absence, and update
Post: Great to see you back, Razorwing :) Hope your disc...
Great to see you back, Razorwing :) Hope your disconnection from my barrage of questions wasn't too traumatic :D
Nice stuff there, can't wait to have a go myself! |
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Legartius |
Tavern TESIV
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3 |
1,414 |
11-14-2007, 10:35 PM |
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Thread: Soluthis' Grassy Region: Area Claim #01 [OLD]
Post: Thanks :) I think it's something to do with the li...
Thanks :) I think it's something to do with the limit of textures per cell, I vaguely recall it now. Thanks for all the answers guys :) |
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Legartius |
Soluthis Landscape archive
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14 |
1,726 |
11-07-2007, 11:18 PM |
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Thread: Soluthis' Grassy Region: Area Claim #01 [OLD]
Post: Thanks :)
Another question: when i'm texturing the...
Thanks :)
Another question: when i'm texturing the ground, I get a kind of squaring, where I can't texture certain cells, but I can texture others. Is there a way to sort this? |
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Legartius |
Soluthis Landscape archive
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14 |
1,726 |
11-07-2007, 01:33 PM |
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Thread: Soluthis' Grassy Region: Area Claim #01 [OLD]
Post: Does anybody know if you can set the CS so that th...
Does anybody know if you can set the CS so that the cell boundaries are visible? |
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Legartius |
Soluthis Landscape archive
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14 |
1,726 |
11-07-2007, 11:58 AM |
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Thread: Modders' abbreviations
Post: Could I get a hold of the initials OO?
Could I get a hold of the initials OO? |
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Legartius |
Tavern TESIV
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397 |
162,265 |
11-06-2007, 01:31 PM |
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Thread: Soluthis' Grassy Region: Area Claim #01 [OLD]
Post: Thanks :) I had a chat with him, and I got the imp...
Thanks :) I had a chat with him, and I got the impression that I could go ahead and do it... I best wait for confirmation, though =) |
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Legartius |
Soluthis Landscape archive
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14 |
1,726 |
11-06-2007, 01:29 PM |
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Thread: Soluthis' Grassy Region: Area Claim #01 [OLD]
Post: Is it ok if I claim this area?
Is it ok if I claim this area? |
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Legartius |
Soluthis Landscape archive
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14 |
1,726 |
11-06-2007, 04:11 AM |
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Thread: TES4: Vvardenfell - SIGN UP HERE!
Post: Hello :)
I'm certainly not the best modder you'll ...
Hello :)
I'm certainly not the best modder you'll come across, but I would love to donate what i can to this mod. I am quite good at city plans, exterior and interior construction, and... well, i'm su... |
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Legartius |
General Discussion
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187 |
52,502 |
04-28-2007, 11:14 PM |