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[PS] Normal Mapping and it's Importance
02-08-2007, 05:25 AM,
#22
 
Reguarding transparencey, in photoshop what I would do is just use the background eraser tool and in the game it would show up transparent. Same with tweaking the opacity settings.

Although I will admit is took a little longer but I could have more control on what was transparent and what was solid.

Is there a special texture tool for creating a mirror effect?
"In brotherhood, the failure of one be the failure of all"
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Messages In This Thread
[No subject] - by Greybeard - 07-25-2006, 08:37 PM
[No subject] - by TheImperialDragon - 07-25-2006, 09:06 PM
[No subject] - by Greybeard - 07-25-2006, 09:22 PM
[No subject] - by noremorse - 07-25-2006, 09:26 PM
[No subject] - by TheImperialDragon - 07-25-2006, 09:56 PM
[No subject] - by DarkAsmodeous - 07-26-2006, 01:16 AM
[No subject] - by noremorse - 07-27-2006, 04:00 PM
[No subject] - by Razorwing - 07-27-2006, 09:06 PM
[No subject] - by noremorse - 07-28-2006, 05:21 AM
[No subject] - by TheImperialDragon - 07-28-2006, 12:02 PM
[No subject] - by noremorse - 07-28-2006, 03:46 PM
[No subject] - by TheImperialDragon - 07-28-2006, 03:55 PM
[No subject] - by noremorse - 07-28-2006, 04:17 PM
[No subject] - by TheImperialDragon - 07-28-2006, 04:32 PM
[No subject] - by noremorse - 07-28-2006, 04:39 PM
[No subject] - by TheImperialDragon - 07-28-2006, 09:19 PM
[No subject] - by Razorwing - 07-28-2006, 10:46 PM
Transparency - by waerloga - 01-23-2007, 03:38 AM
[No subject] - by TheImperialDragon - 01-23-2007, 06:08 AM
[No subject] - by waerloga - 01-23-2007, 07:54 PM
[No subject] - by Isildur_Diren - 02-08-2007, 05:25 AM

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