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The weird graphical glitches with Steve's models
11-28-2007, 04:29 PM,
#1
The weird graphical glitches with Steve's models
I recently talked to Steve about the weird graphical problems I've experienced with his models lately. Some look fine to me, like for instance the lighthouse and the shack door, while most of the others look... well, corrupted is the best way I could describe it.

[Image: th_Oblivion2007-11-2701-21-19-23.jpg] [Image: th_Oblivion2007-11-2701-19-52-85.jpg]

A strange thing about the problem is that no-one's mentioned it to me. I don't even have confirmation that the problem exists outside of my local install. I'd entertain any number of explanations, including that I'm going insane, but then again if I were it would seem illogical that only Steve's models were affected.

Steve's computer is currently out of service, so he couldn't corroborate himself if it looked the same on his end or not. Can someone with the latest asset updates fire up the game and go to Ebbedin to check it out? A quick way is to input "coc Ebeddin02" in the console and then go outside, though the problem shows up on the inside of the shack walls as well.

Another strange thing is that the problem doesn't show up in the Construction Set. They look perfectly fine there - which only serves to make the problem more elusive.
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Messages In This Thread
The weird graphical glitches with Steve's models - by Razorwing - 11-28-2007, 04:29 PM
[No subject] - by Razorwing - 11-29-2007, 11:16 AM
[No subject] - by blackbird - 12-02-2007, 09:32 PM
[No subject] - by kingevil - 02-21-2008, 05:52 PM
[No subject] - by Razorwing - 02-21-2008, 10:01 PM
[No subject] - by TheImperialDragon - 03-22-2008, 02:32 PM
[No subject] - by Razorwing - 03-22-2008, 05:07 PM
[No subject] - by TheImperialDragon - 03-22-2008, 05:16 PM
[No subject] - by TheImperialDragon - 03-22-2008, 06:25 PM

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