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Scc0324 [Finished]
03-05-2008, 07:27 PM,
#1
Scc0324 [Finished]
[Image: S0324.jpg]

[blockquote]
District: Riverside.
Cell name: SilgradCity03234.
Claim Difficulty: Easy.
NPC's: 1-2.
Race: Dunmer, Hlaalu.
Class: Poor.
General info: Check -=this link=-.[/blockquote]

Status: Finished by AnImpatientFan.


You'll find the exterior and interior building (screenshot) in the cell SilgradCity0324. Use the Silgrad_Tower.esm v2.98 or a higher version.


The NPC('s) must have (full) dialogue and AI, don't forget the pathgrid.
Full AI: Eat, sleep, one drink and/or read package.

I'll set the rotation for the Northmarker and connect the interior to the exterior.

Add a few windows to the interior and to the exterior building as well (matching with the interior).


Background.

The house of a poor family.



Use the existing cell (SilgradCity0324) and don't delete the exterior building.
Dum loquor, hora fugitĀ  - While I speak the time flies



Ovid 43 BC - 17 AD
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Messages In This Thread
Scc0324 [Finished] - by sandor - 03-05-2008, 07:27 PM
[No subject] - by DaughterOfKynareth - 12-20-2010, 07:37 AM
[No subject] - by sandor - 12-20-2010, 08:10 AM
[No subject] - by sandor - 05-22-2011, 11:14 AM
RE: Scc0324 - by AnImpatientFan - 05-28-2011, 08:26 AM
RE: Scc0324 - by AnImpatientFan - 05-28-2011, 11:00 AM
RE: Scc0324 - by AnImpatientFan - 06-03-2011, 01:24 AM
RE: Scc0324 - by AnImpatientFan - 06-04-2011, 11:47 PM
RE: Scc0324 - by sandor - 06-05-2011, 06:09 AM
RE: Scc0324 - by sandor - 06-05-2011, 08:16 AM
RE: Scc0324 - by AnImpatientFan - 06-09-2011, 02:09 AM
RE: Scc0324 - by sandor - 06-09-2011, 06:08 AM
RE: Scc0324 - by sandor - 06-12-2011, 10:24 AM

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